Trigger playermovement
Jump to navigation
Jump to search
Template:Base brush It can be used to control players' movement options, for instance by automatically ducking or forcing walking speed.
See also point_playermoveconstraint.
Keyvalues
|
Flags
|
- (OBSOLETE, Uncheck me)
- Disable auto player movement
- Auto-duck while in trigger
- Template:L4D add
- Template:L4d2 add
Inputs
|
Outputs
|