Category:UTIL

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Revision as of 19:38, 9 April 2011 by LordNed (talk | contribs) (→‎Blood: Added stuff)
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UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Filler

Reference

Modifying Angles

Traces