prop_door_rotating_checkpoint

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C++ Class hierarchy
CPropDoorRotatingCheckpoint
CPropDoorRotating
CBasePropDoor
CDynamicProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity

prop_door_rotating_checkpoint is a point entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. It is a special variant of prop_door_rotating for checkpoint doors in the world.

Note.pngNote:All Keyvalues / Inputs / Outputs are same as prop_door_rotating.
Note.pngNote:Notices and information how to set up doors on prop_door_rotating page also applies here
Note.pngNote:The sound that plays for the metal bar being removed is hardcoded. It can only be changed by editing the level_sound script for each map. More info on how to do so can be found here

See also