SDK Docs

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Source

Allalaadimine ja Paigaldamine · Korduma Kippuvad Küsimused · Muudatuste Kirjed

Modimine Sinu Source projekti loomine, organiseerimine ja väljastamine
Kaardistamine Kaardid on 3D maailmad kus kõik tuleb kokku
Programmeerimine Mod'i C++ kood määratleb kuidas selle maailm ja mängureeglid käituvad
Scripting Scripting can be used for adding new functionality or logic to entities.
Modelleerimine Mudelid on üksikasjalikud 3D objektid, mis esinevad mängu maailmas
Materjalid Tektuurid ja shader'id kombineeritud Source'is, et luua materjale
Helid Kvaliteetsed helid lisavad neljanda mõõtme sinu maailmale
Osakesed Efektid nagu suits, sädemed, veri ja tuli on loodud osakestega
Artificial Intelligence
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AI controls the behaviour of all but the simplest of NPC actions.
Koreograafia Juhi oma digitaalsete näitlejate esinemisi lavastatud stseenidega
Filmmaker
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Create movies inside the Source Engine.
Õpetused Samm-sammult õpetused erinevate teemade kohta
Tehniline Source'i funktsioonide põhjalik arutelu
Sõnastik Selgitused terminitele mis võivad esineda
Official Tools
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Official tools made by Valve for their games.
Kolmanda Osapoole Tööriistad Kasulikud kommuuni poolt loodud tööriistad
IO System
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The I/O system is the backbone of most levels in Source based games/mods.