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Half-Life SDK: Difference between revisions

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| {{td|align=center|font-size=14px|bgcolor=#362624| '''[[:Category:GoldSrc Programming|<span style="color:#E8A59C"> Programming </span>]]''' }}
| {{td|align=center|font-size=14px|bgcolor=#362624| '''[[:Category:GoldSrc Programming|<span style="color:#E8A59C"> Programming </span>]]''' }}
  {{td|align=center| text = A mod's C++ <span style="color:#E1E0DF">code</span> defines the way its world and game rules behave. }}
  {{td|align=center| text = A mod's C++ '''code''' defines the way its world and game rules behave. }}
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| {{td|align=center|font-size=14px|bgcolor=#362624| '''[[:Category:GoldSrc Sprites|<span style="color:#E8A59C"> Sprites </span>]]''' }}
  {{td|align=center|text = Effects like smoke, sparks, blood and fire are created with <span style="color:#E1E0DF">sprites</span>. }}
  {{td|align=center|text = Effects like smoke, sparks, blood and fire are created with '''sprites'''. }}
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| {{td|align=center|font-size=14px|bgcolor=#362624| '''[[:Category:GoldSrc Glossary|<span style="color:#E8A59C"> Glossary </span>]]''' }}
| {{td|align=center|font-size=14px|bgcolor=#362624| '''[[:Category:GoldSrc Glossary|<span style="color:#E8A59C"> Glossary </span>]]''' }}
  {{td|align=center| text = Explanations for <span style="color:#E1E0DF">terms</span> you may encounter.  }}
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| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#362624|width=30%| '''[[:Category:Third Party GoldSrc Tools|<span style="color:#E8A59C"> Third-Party Tools </span>]]''' }}
| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#362624|width=30%| '''[[:Category:Third Party GoldSrc Tools|<span style="color:#E8A59C"> Third-Party Tools </span>]]''' }}
  {{td|radius=0 3px 0 0|align=center|text = Useful developer tools created by the <span style="color:#E1E0DF">community</span>. }}
  {{td|radius=0 3px 0 0|align=center|text = Useful developer tools created by the '''community'''. }}
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Revision as of 14:41, 12 May 2025

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Half-Life SDK - Background.png

The Half-Life SDK Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the SteamPipe updates.

Todo: Add links to applicable Twhl hammer emote.png TWHL Wiki pages on various GoldSrc pages, such as entity pages, as that wiki is more up-to-date and verbose for GoldSrc content.