VIS: Difference between revisions

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! Engine !! Original official compiler(s) !! Modern third-party compilers
! Engine !! Original official compiler(s) !! Modern third-party compilers
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| {{quake|4}} || [[VIS]] || [[VIS (ericw-tools)|VIS]] ([[ericw-tools]])
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| {{quake2|4}} || [[QVIS3]] || [https://github.com/qbism/q2tools-220 VIS (Q2Tools-220, formerly 4VIS)]<br>[[VIS (ericw-tools)|VIS]] ([[ericw-tools]])
| {{quake2|4}} || [[QVIS3]] || [https://github.com/qbism/q2tools-220 VIS (Q2Tools-220, formerly 4VIS)]<br>[[VIS (ericw-tools)|VIS]] ([[ericw-tools]])

Revision as of 00:59, 4 February 2025

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This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.

VIS is a collective name for the visibility compilers for multiple engines' map formats

Engine Original official compiler(s) Modern third-party compilers
Quake Quake VIS VIS (ericw-tools)
Quake II Quake II QVIS3 VIS (Q2Tools-220, formerly 4VIS)
VIS (ericw-tools)
GoldSrc GoldSrc VIS HLVIS (ZHLT, VHLT, and derivatives)
VIS (ericw-tools, experimental)
Source Source VVIS CSTVIS [Obsolete-notext.png Deprecated], Slammin' Source Map Tools Slammin' Compile Tools's VVIS
Source 2 Source 2 VIS2/VIS3 (part of resourcecompiler) N/A