VIS: Difference between revisions
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! Engine !! Original official compiler(s) !! Modern third-party compilers | ! Engine !! Original official compiler(s) !! Modern third-party compilers | ||
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| {{quake|4}} || [[VIS]] || [[VIS (ericw-tools)|VIS]] ([[ericw-tools]]) | |||
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| {{quake2|4}} || [[QVIS3]] || [https://github.com/qbism/q2tools-220 VIS (Q2Tools-220, formerly 4VIS)]<br>[[VIS (ericw-tools)|VIS]] ([[ericw-tools]]) | | {{quake2|4}} || [[QVIS3]] || [https://github.com/qbism/q2tools-220 VIS (Q2Tools-220, formerly 4VIS)]<br>[[VIS (ericw-tools)|VIS]] ([[ericw-tools]]) |
Revision as of 00:59, 4 February 2025
This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
VIS is a collective name for the visibility compilers for multiple engines' map formats
Engine | Original official compiler(s) | Modern third-party compilers |
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VIS | VIS (ericw-tools) |
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QVIS3 | VIS (Q2Tools-220, formerly 4VIS) VIS (ericw-tools) |
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VIS | HLVIS (ZHLT, VHLT, and derivatives) VIS (ericw-tools, experimental) |
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VVIS | CSTVIS [![]() ![]() |
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VIS2/VIS3 (part of resourcecompiler) | N/A |