Ru/Half-Life 2: Episode One: Difference between revisions
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|title = Half-Life 2: Episode One | |title = Half-Life 2: Episode One | ||
|image = Software Cover - Half-Life 2 Episode One.jpg | |image = Software Cover - Half-Life 2 Episode One.jpg | ||
|developer = | |developer = {{L|Valve Corporation}} | ||
|publisher = [[WP:Electronic Arts|Electronic Arts]] (retail)<br>Valve Corporation ( | |publisher = [[WP:Electronic Arts|Electronic Arts]] (retail)<br>Valve Corporation ({{L|Steam}}) | ||
|series = | |series = {{L|Half-Life series}} | ||
|releasedates = June 1, 2006 | |releasedates = June 1, 2006 | ||
|genre = [[WP:First-person shooter|First-person shooter]] | |genre = [[WP:First-person shooter|First-person shooter]] | ||
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|appid = 380 | |appid = 380 | ||
|codelang = [[WP:C++|C++]] | |codelang = [[WP:C++|C++]] | ||
|modsupport = Yes ({{code|custom}} folder, | |modsupport = Yes ({{code|custom}} folder, {{L|Steam Workshop}}) | ||
|sdk = | |sdk = {{L|Source SDK}} | ||
|sysreq = <span></span> | |sysreq = <span></span> | ||
* [[WP:Windows Vista|Win Vista]], [[WP:Windows 7|7]] or later | * [[WP:Windows Vista|Win Vista]], [[WP:Windows 7|7]] or later | ||
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* DirectX 9.0 compatible (with DX 8.1 level card) | * DirectX 9.0 compatible (with DX 8.1 level card) | ||
''New Engine only. For details, [[#System Requirements|see below]]'' | ''New Engine only. For details, [[#System Requirements|see below]]'' | ||
|distribution = Retail, | |distribution = Retail, {{L|Steam}} | ||
|links = {{Steam store|app/380}} (unlisted)<br>{{Steam community|app/220/workshop|Steam Workshop}}<!-- goes to hl2 page instead --><br>{{Moddb|games/half-life-2-episode-one}} | |links = {{Steam store|app/380}} (unlisted)<br>{{Steam community|app/220/workshop|Steam Workshop}}<!-- goes to hl2 page instead --><br>{{Moddb|games/half-life-2-episode-one}} | ||
|previousgame = {{hl2lc|2}}<br>{{hl2|2}} (chronologically) | |previousgame = {{hl2lc|2}}<br>{{hl2|2}} (chronologically) | ||
|nextgame = {{hl2ep2|2}} | |nextgame = {{hl2ep2|2}} | ||
}} | }} | ||
<span style="color:white; font-weight:bold">Half-Life 2: Episode One</span> is the first in a series of games that reveal the aftermath of {{hl2|1.bold}} and launch a journey beyond | <span style="color:white; font-weight:bold">Half-Life 2: Episode One</span> is the first in a series of games that reveal the aftermath of {{hl2|1.bold}} and launch a journey beyond {{L|City 17}}. It focuses on developing {{L|Alyx Vance|Alyx}} as a character. | ||
Consciousness returns. | Consciousness returns. {{L|Gordon}} and Alyx discover they've somehow escaped both the reactor explosion and the {{L|G-Man}}'s malevolent grasp. Before they can ponder their miraculous survival, the crippled {{L|Citadel}} lurches back to life just long enough to initiate a self-destruct sequence. With Alyx at his side, Gordon must flee a city in chaos before the Citadel's final detonation turns City 17 into a toxic, mutant-infested crater. | ||
Aside from the story, the game initially runs on {{src06|1.bold}}, which introduced new features such as | Aside from the story, the game initially runs on {{src06|1.bold}}, which introduced new features such as {{L|HDR}}, {{L|$phong|Phong shading}}, and {{L|Source_2006#Features|much more}}. The game was later upgraded to {{src09|1}}, then again with {{src13sp|1}}. | ||
With the release of {{hl2|name}} 20th Anniversary Update in November 16, 2024, both {{hl2ep1|1|nt=1}} and {{hl2ep2|1|nt=1}} are now accessible through {{hl2|name}} main menu. As a result, both episodes are unlisted from the Steam Store. | With the release of {{hl2|name}} 20th Anniversary Update in November 16, 2024, both {{hl2ep1|1|nt=1}} and {{hl2ep2|1|nt=1}} are now accessible through {{hl2|name}} main menu. As a result, both episodes are unlisted from the Steam Store. | ||
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*Disk space: 4.5 [[WP:Gigabyte|GB]] | *Disk space: 4.5 [[WP:Gigabyte|GB]] | ||
*GPU: Nvidia GeForce FX 5700, ATI Radeon 9500 | *GPU: Nvidia GeForce FX 5700, ATI Radeon 9500 | ||
*[[WP:Direct3D|Direct3D]] 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 7.0 or higher | *[[WP:Direct3D|Direct3D]] 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 7.0 or higher {{L|DirectX Versions|feature level}}) and 128MB VRAM<br>Some features such as {{L|HDR}} and {{L|color correction}} requires DirectX 9.0 or higher graphics card (Nvidia GeForce 6 series or ATI Radeon 9000/X300-X600/X800) series | ||
<p style="color:white; font-weight:bold">Windows (New Engine):</p> | <p style="color:white; font-weight:bold">Windows (New Engine):</p> | ||
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*Disk space: 6.5 GB (15GB+ recommended) | *Disk space: 6.5 GB (15GB+ recommended) | ||
*GPU: NVIDIA GeForce 6 series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB [[WP:Video random-access memory|VRAM]]) | *GPU: NVIDIA GeForce 6 series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB [[WP:Video random-access memory|VRAM]]) | ||
*Direct3D 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 8.0 or higher feature level)<br>Some features such as | *Direct3D 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 8.0 or higher feature level)<br>Some features such as {{L|HDR}} and {{L|color correction}} requires DirectX 9.0 or higher graphics card. | ||
{{Note|A powerful DX9 or later card is highly recommended because the new engine ({{src09|1}}, {{src13|1}}) are more demanding to run, compared to old engine/previous versions.}} | {{Note|A powerful DX9 or later card is highly recommended because the new engine ({{src09|1}}, {{src13|1}}) are more demanding to run, compared to old engine/previous versions.}} | ||
{{Note|The latest version is no longer compatible with [[WP:Windows XP|XP]] since the 2022 Steam Deck update.<br>User using these OS can downgrade to previous version of the game by using the {{code|previous}} beta branch (dated from Sep 2019). But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.}} | {{Note|The latest version is no longer compatible with [[WP:Windows XP|XP]] since the 2022 Steam Deck update.<br>User using these OS can downgrade to previous version of the game by using the {{code|previous}} beta branch (dated from Sep 2019). But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.}} | ||
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* {{w|Half-Life 2: Episode One}} on '''Wikipedia'''{{Half life games|hidecancelled=true|hide3rdparty=true}} | * {{w|Half-Life 2: Episode One}} on '''Wikipedia'''{{Half life games|hidecancelled=true|hide3rdparty=true}} | ||
{{ACategory|Half-Life 2}} | |||
{{ACategory|Half-Life 2: Episode One}} | |||
{{ACategory|The Orange Box}} | |||
{{ACategory|Open source mods and games}} <!-- older version of game code available via Source SDK --> | |||
{{ACategory|Source 2013 SP engine branch games}} |
Revision as of 03:33, 24 January 2025

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Half-Life 2: Episode One is the first in a series of games that reveal the aftermath of Half-Life 2 and launch a journey beyond City 17 . It focuses on developing Alyx as a character.
Consciousness returns. Gordon and Alyx discover they've somehow escaped both the reactor explosion and the G-Man 's malevolent grasp. Before they can ponder their miraculous survival, the crippled Citadel lurches back to life just long enough to initiate a self-destruct sequence. With Alyx at his side, Gordon must flee a city in chaos before the Citadel's final detonation turns City 17 into a toxic, mutant-infested crater.
Aside from the story, the game initially runs on Source 2006, which introduced new features such as HDR , Phong shading , and much more . The game was later upgraded to Source 2009, then again with Source 2013 Singleplayer.
With the release of Half-Life 2 20th Anniversary Update in November 16, 2024, both Episode One and Episode Two are now accessible through Half-Life 2 main menu. As a result, both episodes are unlisted from the Steam Store.
Content
- Half-Life 2: Episode One (
episodic
) - Half-Life 2 maps (
hl2
) - Source shared (
hl2
) - Source 2013 Singleplayer engine branch
Chapters
Показать/скрыть ![]() |
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![]() Излишняя тревога ep1_citadel_00 |
![]() Прямое вмешательство ep1_citadel_03 |
![]() На дне ep1_c17_00 |
![]() Побег из города ep1_c17_01 |
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![]() Выход-17 ep1_c17_05 |
Gallery
System Requirements
Windows (Old Engine/original requirement):
- OS: Windows 98 / ME, 2000, XP or later
- CPU: 1.2 GHz (Pentium 4 or Athlon 2800+ processor)
- RAM: 256 MB
- Disk space: 4.5 GB
- GPU: Nvidia GeForce FX 5700, ATI Radeon 9500
- Direct3D 9.0 compatible video card (with atleast DirectX 7.0 or higher feature level ) and 128MB VRAM
Some features such as HDR and color correction requires DirectX 9.0 or higher graphics card (Nvidia GeForce 6 series or ATI Radeon 9000/X300-X600/X800) series
Windows (New Engine):
- OS: Windows Vista, 7 or later
- CPU: 1.7 GHz and/or Dual-core
- RAM: 1 GB
- Disk space: 6.5 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 6 series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB VRAM)
- Direct3D 9.0 compatible video card (with atleast DirectX 8.0 or higher feature level)
Some features such as HDR and color correction requires DirectX 9.0 or higher graphics card.


User using these OS can downgrade to previous version of the game by using the previous beta branch (dated from Sep 2019). But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.

OS X:
- OS: OS X 10.5.8, 10.6.3 (up to 10.14.6)
- CPU: 2.0 GHz and/or Dual-core
- RAM: 1 GB
- Storage: 6.5 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
OpenGL 2.1 compatible - Audio: OpenAL compatible

User can manually build Intel 64-bit/Apple Silicon version of HL2 by following this guide.
Linux:
- OS: Ubuntu 12.04, SteamOS 1.0 or later
Other Linux distros supported. - CPU: 2.0 GHz and/or Dual-core
- RAM: 1 GB
- Storage: 6.5 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
OpenGL 2.1 compatible - Audio: OpenAL compatible


Limitations/Bugs
- For the list of Half-Life 2: Episode One bugs, see this GitHub page.
External links
Half-Life 2: Episode One on Combine OverWiki
Half-Life 2: Episode One on Wikipedia
GoldSrc
Half-Life (also on
PS2) •
Half-Life: Further Data •
Half-Life: Uplink •
Half-Life: Opposing Force •
Half-Life: Blue Shift •
Half-Life: Decay (only in
PS2) •
Deathmatch Classic
Source
Source 2
Связанные