User:OktoBSD

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OktoBSD


User SandboxUser Settings

Greetings, and welcome to my personal page at Valve Developer Community! I'm doing mapping for Source Source Engine. At the moment I have maps and projects for games such as Team Fortress 2 Team Fortress 2, Left 4 Dead 2 Left 4 Dead 2, Half-Life 2 Half-Life 2, as well as testing technologies of ray-tracing and selection of optimal parameters in the Portal with RTX Portal with RTX

Active

This user is predominantly active and can frequently be seen making edits or creating new pages.

Why am I here?

I'm learning the Source engine, both its technical and visual components. Also, I want to try myself in the role of translating articles into Russian, if I have such an opportunity. First of all, I study syntax and rules of writing articles, all the nuances and moments.

Contribution

I am currently translating the articles into Русский Russian. Here is a list of my translated articles:

Hobbies

I'm currently mapping on an improved Hammer++ Hammer++ with the addition of TeamSpen's Hammer Addons TeamSpen's Hammer Addons. I also do commissions on Source Filmmaker Source Filmmaker. For texture editing, I use VTFEdit VTFEdit

Big fan and have a second retro computer with a Windows Windows Vista

Startup parameters for Source games

I have a great set of launch options for some Source games. I want to share them with you, they help me to achieve the best gaming experience:

Team Fortress 2 Team Fortress 2: -audiolanguage english -vulkan -fullscreen -novid -no_texture_stream -nojoy -nosteamcontroller -nohltv -particles 1 -precachefontchars +r_3dsky 1 +fps_max 160 +cl_new_impact_effects 1 +tf_use_match_hud 0

Half-Life 2 Half-Life 2: -novid -nojoy -nosteamcontroller +fps_max 160 +mat_vsync 1

Left 4 Dead 2 Left 4 Dead 2: -vulkan -fullscreen +fps_max 160 +mat_vsync 1 -novid -nosteamcontroller -nohltv -particles 1 -precachefontchars

Source Filmmaker Source Filmmaker: -sfm_resolution 1080 -w 1920 -h 1080 -nop4 -sfm_shadowmapres 8192 -num_edicts 8192 -monitortexturesize 1024 -reflectiontexturesize 1024 +mat_envmapsize 256 +mat_forceaniso 16 +r_waterforceexpensive 1 +r_hunkalloclightmaps 0