Vote controller: Difference between revisions
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Important:This is a preserved entity in 


.
If the game has round restart mechanics this entity may not behave as expected:
Warning:Killing this entity may crash the game.
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
(Changed the warning to it may crash the game instead. Added it's spawned dynamically in some games since not all games spawn the entity.) |
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Line 2: | Line 2: | ||
{{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
{{CD|CVoteController|file1=vote_controller.cpp}} | {{CD|CVoteController|file1=vote_controller.cpp}} | ||
{{this is a|point entity|except-multi={{asw}}{{portal2}}|name=vote_controller}} It controls the voting system in game. | {{this is a|point entity|except-multi={{asw}}{{portal2}}|name=vote_controller}} It controls the voting system in game. It's spawned dynamically in some games such as Team Fortress 2. | ||
{{PreservedEnt|vote_controller}} | {{PreservedEnt|vote_controller}} | ||
{{warning|Killing this entity | {{warning|Killing this entity may crash the game.}} | ||
== See also == | == See also == |
Revision as of 11:49, 4 September 2024
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CVoteController |
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vote_controller
is a point entity available in all Source games except
. It controls the voting system in game. It's spawned dynamically in some games such as Team Fortress 2.





If the game has round restart mechanics this entity may not behave as expected:
|
