This article's documentation is for anything that uses the Source engine. Click here for more information.

Vote controller: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
(Changed the warning to it may crash the game instead. Added it's spawned dynamically in some games since not all games spawn the entity.)
Line 2: Line 2:
{{ent not in fgd|nolink=1}}
{{ent not in fgd|nolink=1}}
{{CD|CVoteController|file1=vote_controller.cpp}}
{{CD|CVoteController|file1=vote_controller.cpp}}
{{this is a|point entity|except-multi={{asw}}{{portal2}}|name=vote_controller}} It controls the voting system in game.
{{this is a|point entity|except-multi={{asw}}{{portal2}}|name=vote_controller}} It controls the voting system in game. It's spawned dynamically in some games such as Team Fortress 2.
{{PreservedEnt|vote_controller}}
{{PreservedEnt|vote_controller}}
{{warning|Killing this entity crashes the game.}}
{{warning|Killing this entity may crash the game.}}


== See also ==
== See also ==

Revision as of 11:49, 4 September 2024

Stub

This article or section is a stub. You can help by expanding it.

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CVoteController
CBaseEntity
C++ vote_controller.cpp

vote_controller is a point entity available in all Source Source games except Alien SwarmPortal 2. It controls the voting system in game. It's spawned dynamically in some games such as Team Fortress 2.

Icon-Important.pngImportant:This is a preserved entity in Team Fortress 2Left 4 DeadLeft 4 Dead 2Counter-Strike: Global Offensive.
If the game has round restart mechanics this entity may not behave as expected:
More info
  • On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
  • Killing it removes it forever, as it is not respawned on a new round.
  • It cannot be spawned with a point_template.
  • Parenting this with non-preserved entities may have undesirable effects.
Warning.pngWarning:Killing this entity may crash the game.

See also