Es/Valve Hammer Editor: Difference between revisions
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=== FGDs === | === FGDs === | ||
* {{hl|4|suf=:es}} ( | * {{hl|4|suf=:es}} ({{L|Half-Life.fgd|FGD}})<!-- | ||
alphabetical order--> | alphabetical order--> | ||
* {{cs|4|suf=:es}} ( | * {{cs|4|suf=:es}} ({{L|Counter-Strike.fgd|FGD}}) | ||
* {{Czds|4|suf=:es}} ( | * {{Czds|4|suf=:es}} ({{L|Condition_Zero_Deleted_Scenes.fgd|FGD}}) | ||
* {{dod|4|suf=:es}} ( | * {{dod|4|suf=:es}} ({{L|Day of Defeat.fgd|FGD}}) | ||
* {{Dmc|4|suf=:es}} ( | * {{Dmc|4|suf=:es}} ({{L|Deathmatch Classic.fgd|FGD}}) | ||
* {{hlbs|4|suf=:es}} ( | * {{hlbs|4|suf=:es}} ({{L|hl_bs.fgd|FGD}}) | ||
* {{hlop4|4|suf=:es}} ( | * {{hlop4|4|suf=:es}} ({{L|hl_op4.fgd|FGD}}) | ||
* {{Ricochet|4|suf=:es}} ( | * {{Ricochet|4|suf=:es}} ({{L|Ricochet.fgd|FGD}}) | ||
* {{Tfc|4|suf=:es}} ( | * {{Tfc|4|suf=:es}} ({{L|Team Fortress Classic.fgd|FGD}}) | ||
== Hammer 4.x == | == Hammer 4.x == | ||
'''Valve Hammer Editor 4.x''', suministrado como un componente del | '''Valve Hammer Editor 4.x''', suministrado como un componente del {{L|SDK Installation|Source SDK}}, es la herramienta oficial de creacion de mapas de {{Source|2|suf=:es}}. Aparte de la construcción de la arquitectura del nivel, Valve Hammer Editor 4.x esta tambien profundamente involucrado en la creacion de los eventos del nivel. | ||
=== FGDs === | === FGDs === | ||
* {{ent|Base.fgd}} | * {{ent|Base.fgd}} | ||
* {{hl2|4|suf=:es}} ( | * {{hl2|4|suf=:es}} ({{L|Half Life 2.fgd|FGD}}) | ||
* {{ent|Sdk.fgd}}<!-- | * {{ent|Sdk.fgd}}<!-- | ||
alphabetical order--> | alphabetical order--> | ||
* {{as|4|suf=:es}} ( | * {{as|4|suf=:es}} ({{L|Alien Swarm.fgd|FGD}}) | ||
* {{bms|4|suf=:es}} ( | * {{bms|4|suf=:es}} ({{L|Bms.fgd|FGD}}) | ||
* {{csgo|4|suf=:es}} ( | * {{csgo|4|suf=:es}} ({{L|Counter Strike Global Offensive.fgd|FGD}}) | ||
* {{css|4|suf=:es}} ( | * {{css|4|suf=:es}} ({{L|Counter Strike Source.fgd|FGD}}) | ||
* {{dmmm|4|suf=:es}} ( | * {{dmmm|4|suf=:es}} ({{L|Dark Messiah: Single-Player Level Creation/halflife2.fgd|FGD de un jugador}}, {{L|Might and Magic.fgd|FGD de multijugador}}) | ||
* {{dods|4|suf=:es}} ( | * {{dods|4|suf=:es}} ({{L|Day of Defeat Source.fgd|FGD}}) | ||
* {{ddd|4|suf=:es}} ( | * {{ddd|4|suf=:es}} ({{L|Dinodday.fgd|FGD}}) | ||
* {{gmod|4|suf=:es}} ( | * {{gmod|4|suf=:es}} ({{L|Garrys Mod.fgd|FGD}}) | ||
* {{hl2dm|4|suf=:es}} ( | * {{hl2dm|4|suf=:es}} ({{L|Half Life 2 Deathmatch.fgd|FGD}}) | ||
* {{hls|4|suf=:es}} ( | * {{hls|4|suf=:es}} ({{L|Half-Life_Source.fgd|FGD}}) | ||
* {{Infra|4|suf=:es}} ( | * {{Infra|4|suf=:es}} ({{L|INFRA.fgd|FGD}}) | ||
* {{Insurgency|4|suf=:es}} ( | * {{Insurgency|4|suf=:es}} ({{L|Insurgency.fgd|FGD}}) | ||
* {{l4d|4|suf=:es}} ( | * {{l4d|4|suf=:es}} ({{L|Left 4 Dead.fgd|FGD}}) | ||
* {{l4d2|4|suf=:es}} ( | * {{l4d2|4|suf=:es}} ({{L|Left 4 Dead 2.fgd|FGD}}) | ||
* {{portal|4|suf=:es}} ( | * {{portal|4|suf=:es}} ({{L|Portal.fgd|FGD}}) | ||
* {{portal2|4|suf=:es}} ( | * {{portal2|4|suf=:es}} ({{L|Portal2.fgd|FGD}}) | ||
* {{ship|4|suf=:es}} ( | * {{ship|4|suf=:es}} ({{L|Ship.fgd|FGD}}) | ||
* {{sin|4|suf=:es}} ( | * {{sin|4|suf=:es}} ({{L|Sin Episodes Level Creation/SinEpisodes.fgd|FGD}}) | ||
* {{tsp|4|suf=:es}} ( | * {{tsp|4|suf=:es}} ({{L|Stanley.fgd|FGD}}) | ||
== Véase también == | == Véase también == | ||
* | * {{LCategory|Hammer|Documentacion del editor Hammer}} | ||
* | * {{LCategory|Level Design|Documentacion del diseño de mapas}} | ||
* [[Brush|Sólido]] {{en}} | * [[Brush|Sólido]] {{en}} | ||
* | * {{L|Entity|Entidades}} | ||
* | * {{L|FGD}} | ||
== Enlaces externos == | == Enlaces externos == | ||
* [[Wikipedia:Valve Hammer Editor]] {{en}} | * [[Wikipedia:Valve Hammer Editor]] {{en}} | ||
Revision as of 08:41, 11 July 2024
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Hammer 3.x
Originalmente desarrollado con el nombre "La forja" y distribuido bajo el nombre Worldcraft en el CD Retail de
Half-Life, Valve Hammer Editor 3.x es la herramienta oficial de mapear de
GoldSrc.
FGDs
Half-Life (FGD)
Counter-Strike (FGD)
Escenas Eliminadas de Condition Zero (FGD)
Day of Defeat (FGD)
Deathmatch Classic (FGD)
Half-Life: Blue Shift (FGD)
Half-Life: Opposing Force (FGD)
Ricochet (FGD)
Team Fortress Classic (FGD)
Hammer 4.x
Valve Hammer Editor 4.x, suministrado como un componente del Source SDK, es la herramienta oficial de creacion de mapas de
Source. Aparte de la construcción de la arquitectura del nivel, Valve Hammer Editor 4.x esta tambien profundamente involucrado en la creacion de los eventos del nivel.
FGDs
- Base.fgd
Half-Life 2 (FGD)- Sdk.fgd
Alien Swarm (FGD)
Black Mesa (FGD)
Counter-Strike: Global Offensive (FGD)
Counter-Strike: Source (FGD)
Dark Messiah of Might and Magic (FGD de un jugador, FGD de multijugador)
Day of Defeat: Source (FGD)
Dino D-Day (FGD)
Garry's Mod (FGD)
Half-Life 2: Deathmatch (FGD)
Half-Life: Source (FGD)
INFRA (FGD)
Insurgency (FGD)
Left 4 Dead (FGD)
Left 4 Dead 2 (FGD)
Portal (FGD)
Portal 2 (FGD)
The Ship: Murder Party (FGD)
SiN (FGD)
The Stanley Parable (FGD)
Véase también
This article has been marked as a candidate for speedy deletion for the following reason:
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Enlaces externos
This article has been marked as a candidate for speedy deletion for the following reason:
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