Func placement clip: Difference between revisions
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<!-- When this page is updated to {{langsp}} or {{ | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{obsolete|entity=1}} | ||
{{this is a|e2|name=func_placement_clip|game=Portal 2}} It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with {{ent|info_placement_helper}}. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game. | {{this is a|e2|name=func_placement_clip|game=Portal 2}} It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with {{ent|info_placement_helper}}. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game. | ||
Revision as of 09:36, 8 January 2024



This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
func_placement_clip
is an e2 available in Portal 2. It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with info_placement_helper. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game.
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