PBR (Strata shader): Difference between revisions

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m (→‎Lighting: assuming this is a typo and it's not actually called bumbframe)
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{{MatParam|$bumbframe|int|Frame to use if $bumpmap is animated.}}
{{MatParam|$bumbframe|int|Frame to use if $bumpmap is animated.}}
{{MatParam|$bumpmap2|texture|Sets the normal map to blend to (new way of setting normalmap)}}
{{MatParam|$bumpmap2|texture|Sets the normal map to blend to (new way of setting normalmap)}}
{{MatParam|$bumbframe2|int|Frame to use if $bumpmap2 is animated.}}
{{MatParam|$bumpframe2|int|Frame to use if $bumpmap2 is animated.}}
{{MatParam|$normaltexture|texture|Normal map texture (deprecated, use $bumpmap)}}
{{MatParam|$normaltexture|texture|Normal map texture (deprecated, use $bumpmap)}}
{{MatParam|$emissiontexture|texture|Allows setting an emission texture. Enabled self illumination.}}
{{MatParam|$emissiontexture|texture|Allows setting an emission texture. Enabled self illumination.}}

Revision as of 04:31, 11 August 2023