$notint: Difference between revisions

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[[Category:List of Shader Parameters|N]]
[[Category:List of Shader Parameters|N]]
[[Category:Glossary]]

Revision as of 00:34, 9 April 2023

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Parameter $notint

$notint is a material shader parameter available in Counter-Strike: Global Offensive and Portal 2: Community Edition for VertexLitGeneric. It prevents a material from being tinted by either $color2 or the rendercolor parameter. This is useful for situations where you have a model made up of multiple materials, some which you might want tint-able and some not.

Note.pngNote:This parameter exists as $allowdiffusemodulation in other games.

Syntax

$notint	<bool>