Hammer++: Difference between revisions
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Note:Games based on these engine branches can still work with the editor by installing the appropriate version. For example, the editor can be used with Template:Game name by installing the
branch. For Template:Game name, this tutorial must be followed instead.
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{{lang|Hammer++}} | {{lang|Hammer++}} | ||
[[File:Hammerplusplus banner.png|thumb|350px|right]] | [[File:Hammerplusplus banner.png|thumb|350px|right]] | ||
[[Hammer++]] is a community-made modification of [[Valve Hammer Editor]] for Source engine that provides an updated, feature-rich version of the editor. The trailer and website can be found at the following link: | [[Hammer++]] is a community-made modification of [[Valve Hammer Editor]] for Source engine that provides an updated, feature-rich version of the editor. The trailer and website can be found at the following link: http://hammerplusplus.com/. | ||
Hammer++ currently supports the following branches of Source engine: {{game name|csgo|name=Counter-Strike: Global Offensive}}, {{game name|tf2|name=Team Fortress 2}}, {{game name|css|name=Counter-Strike: Source}}, {{game name|src13mp|name=Source 2013 Multiplayer}} and{{game name|src13|name=Source 2013 Singleplayer}}. | Hammer++ currently supports the following branches of Source engine: {{game name|csgo|name=Counter-Strike: Global Offensive}}, {{game name|tf2|name=Team Fortress 2}}, {{game name|css|name=Counter-Strike: Source}}, {{game name|src13mp|name=Source 2013 Multiplayer}} and{{game name|src13|name=Source 2013 Singleplayer}}. | ||
{{note|Games based on these engine branches can still work with the editor by installing the appropriate version. For example, the editor can be used with {{game name|dod|name=Day of Defeat: Source}} by installing the {{src13mp}} branch. For {{game name|gmod|name=Garry's Mod}}, [https://sparkizx.github.io/ this tutorial must be followed instead].}} | {{note|Games based on these engine branches can still work with the editor by installing the appropriate version. For example, the editor can be used with {{game name|dod|name=Day of Defeat: Source}} by installing the {{src13mp}} branch. For {{game name|gmod|name=Garry's Mod}}, [https://github.com/RealParSec/sparkizx.github.io/blob/master/README.md this tutorial must be followed instead].}} | ||
== Features == | == Features == | ||
* Accurate lighting preview | * Accurate lighting preview | ||
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* Quality of life improvements | * Quality of life improvements | ||
* ... and much more! | * ... and much more! | ||
A more detailed feature list can be [ | A more detailed feature list can be [http://hammerplusplus.com/features.html found on the website]. | ||
[[Category:Hammer]] | [[Category:Hammer]] | ||
[[Category:Level Design]] | [[Category:Level Design]] |
Revision as of 13:49, 9 February 2022
Hammer++ is a community-made modification of Valve Hammer Editor for Source engine that provides an updated, feature-rich version of the editor. The trailer and website can be found at the following link: http://hammerplusplus.com/.
Hammer++ currently supports the following branches of Source engine: Template:Game name, Template:Game name, Template:Game name, Template:Game name andTemplate:Game name.


Features
- Accurate lighting preview
- Upgraded graphic fidelity
- Significantly better stability
- Particle rendering
- 2D + 3D skybox preview
- New model browser, particle browser, color editor and keybind editor
- Realtime display of fog and ropes
- Variety of new tools such as physics simulation, gizmo manipulation, drawing of polygon shapes and convex brush merging
- New func_instance tools
- Quality of life improvements
- ... and much more!
A more detailed feature list can be found on the website.