Info landmark: Difference between revisions

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{{base point|info_landmark|sprite=1}} It acts as a landmark for transitions to another level. There should be a corresponding '''info_landmark''' entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities.
{{lang|info_landmark}}
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{{back|Level Transitions}}
{{base point|info_landmark|sprite=1}}
It acts as a landmark for [[Level Transitions]]. There should be a corresponding '''info_landmark''' entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities.


{{in code|class=class_c_point_entity.html CPointEntity|file=subs_8cpp-source.html subs.cpp}}
{{code class|CPointEntity|subs.cpp}}
 
{{clr}}


==Keyvalues==
==Keyvalues==
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== See also ==
== See also ==
* [[Level Transitions]]
* [[info_landmark]]
* [[trigger_changelevel]]
* [[trigger_changelevel]]
* [[trigger_transition]]
* [[point_changelevel]] {{only|{{portal2}}}}
* [[info_changelevel]] {{only|{{l4ds}}}}

Revision as of 20:38, 16 October 2021

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Level Transitions

Template:Base point It acts as a landmark for Level Transitions. There should be a corresponding info_landmark entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities.

C++ In code, it is represented by theCPointEntityclass, defined in thesubs.cppfile.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

See also