Info player start: Difference between revisions

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m (Removed note about rotating the player spawn since that info is already included in the entity description.)
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== Keyvalues ==
== Keyvalues ==
{{KV Angles}}
{{KV Angles}}
{{note|rotating info_player_start will make player spawn looking into that direction. Good for making maps where player needs to be looking at something on spawn}}


== Flags ==
== Flags ==

Revision as of 03:55, 12 January 2020

Info player start.png

Template:Base point

Entity Description

It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at 0, 0, 0.

Note.pngNote:While normally a problem, any number of info_player_start entities can be placed in a map when working in cordoned areas (see Localized starting points for more information).

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

  • Master (Has priority if multiple info_player_start entities exist)

See also