Info player start: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Added the "Entity also in GoldSrc" Template.)
m (Updated the image)
Line 1: Line 1:
{{Entity also in GoldSrc}}
{{Entity also in GoldSrc}}
[[File:info_player_start.png|70px|right]]
[[File: info_player_start.png | right | 300px]]
{{base point|info_player_start}}
{{base point|info_player_start}}
__TOC__
{{clr}}


==Entity Description==
==Entity Description==

Revision as of 12:17, 18 June 2019

Info player start.png

Template:Base point

Entity Description

It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at 0, 0, 0.

Note.pngNote:While normally a problem, any number of info_player_start entities can be placed in a map when working in cordoned areas (see Localized starting points for more information).

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

  • Master (Has priority if multiple info_player_start entities exist)

See also