Category:UTIL: Difference between revisions

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== Other ==
== Other ==
* [[UTIL_AddDebugLine]]
{{todo|Categorize these}}
* [[UTIL_BoundToWorldSize]]
* [[UTIL_GetSimulationInterval]]
* [[UTIL_DropToFloor]]
* [[UTIL_CheckBottom]]
* [[UTIL_CheckBottom]]
* [[UTIL_Remove]]
* [[UTIL_RemoveImmediate]]
* [[UTIL_EnableRemoveImmediate]]
* [[UTIL_DisableRemoveImmediate]]
* [[UTIL_EntityByIndex]]
* [[UTIL_SayTextFilter]]
* [[UTIL_SayText2Filter]]
* [[UTIL_SayText]]
* [[UTIL_SayTextAll]]
* [[UTIL_ShowMessage]]
* [[UTIL_ShowMessageAll]]
* [[UTIL_SnapDirectionToAxis]]
* [[UTIL_VarArgs]]
* [[UTIL_IsMasterTriggered]]
* [[UTIL_TeamsMatch]]
* [[UTIL_ClipPunchAngleOffset]]
* [[UTIL_ClipPunchAngleOffset]]
* [[UTIL_WaterLevel]]
* [[UTIL_FindWaterSurface]]
* [[UTIL_IsValidEntity]]
* [[UTIL_LogPrintf]]
* [[UTIL_DotPoints]]
* [[UTIL_StripToken]]
* [[UTIL_ScaleForGravity]]
* [[UTIL_EntityInSolid]]
* [[UTIL_ValidateSoundName]]
* [[UTIL_PredictedPosition]]
* [[UTIL_PointAtEntity]]
* [[UTIL_PointAtNamedEntity]]
* [[UTIL_TransferPoseParameters]]
* [[UTIL_PointOnLineNearestPoint]]
* [[WorldToLocalRotation]]
* [[UTIL_LoadFileForMe]]
* [[UTIL_FreeFile]]
* [[UTIL_IsFacingWithinTolerance]]
* [[UTIL_LoadAndSpawnEntitiesFromScript]]
* [[UTIL_ParentToWorldSpace]]
* [[UTIL_WorldToParentSpace]]
* [[UTIL_BoundToWorldSize]]
* [[UTIL_DistApprox]]
* [[UTIL_DistApprox2D]]
* [[UTIL_EntityHasMatchingRootParent]]
* [[UTIL_GetAchievementEventMask]]
* [[UTIL_AddDebugLine]]
* [[UTIL_ComputeAABBForBounds]]
* [[UTIL_ComputeAABBForBounds]]
* [[UTIL_ComputeEntityFade]]
* [[UTIL_ComputeEntityFade]]
* [[UTIL_ComputerStringWidth]]
* [[UTIL_ComputerStringWidth]]
* [[UTIL_DecodeICE]]
* [[UTIL_DecodeICE]]
* [[UTIL_DisableRemoveImmediate]]
* [[UTIL_DistApprox2D]]
* [[UTIL_DistApprox]]
* [[UTIL_DotPoints]]
* [[UTIL_DrawOverlayLines]]
* [[UTIL_DrawOverlayLines]]
* [[UTIL_DropToFloor]]
* [[UTIL_EmitAmbientSound]]
* [[UTIL_EmitAmbientSound]]
* [[UTIL_EmitSoundSuit]]
* [[UTIL_EmitGroupnameSuit]]
* [[UTIL_EmitGroupnameSuit]]
* [[UTIL_EmitSoundSuit]]
* [[UTIL_EmitSoundSuit]]
* [[UTIL_EmitSoundSuit]]
* [[UTIL_EnableRemoveImmediate]]
* [[UTIL_EntityByIndex]]
* [[UTIL_EntityHasMatchingRootParent]]
* [[UTIL_EntityInSolid]]
* [[UTIL_FindWaterSurface]]
* [[UTIL_FreeFile]]
* [[UTIL_FunctionFromName]]
* [[UTIL_FunctionFromName]]
* [[UTIL_FunctionToName]]
* [[UTIL_FunctionToName]]
* [[UTIL_GetAchievementEventMask]]
* [[UTIL_GetMapKeyCount]]
* [[UTIL_GetMapKeyCount]]
* [[UTIL_GetMapLoadCountFileName]]
* [[UTIL_GetMapLoadCountFileName]]
* [[UTIL_GetModDir]]
* [[UTIL_GetModDir]]
* [[UTIL_GetNormalizedColorTintAndLuminosity]]
* [[UTIL_GetNormalizedColorTintAndLuminosity]]
* [[UTIL_GetSimulationInterval]]
* [[UTIL_IncrementMapKey]]
* [[UTIL_IncrementMapKey]]
* [[UTIL_IsFacingWithinTolerance]]
* [[UTIL_IsMasterTriggered]]
* [[UTIL_IsValidEntity]]
* [[UTIL_LoadActivityRemapFile]]
* [[UTIL_LoadActivityRemapFile]]
* [[UTIL_LoadAndSpawnEntitiesFromScript]]
* [[UTIL_LoadFileForMe]]
* [[UTIL_LogPrintf]]
* [[UTIL_ParentToWorldSpace]]
* [[UTIL_PointAtEntity]]
* [[UTIL_PointAtNamedEntity]]
* [[UTIL_PointContents]]
* [[UTIL_PointContents]]
* [[UTIL_PointOnLineNearestPoint]]
* [[UTIL_PredictedPosition]]
* [[UTIL_RemoveHeirarchy]]
* [[UTIL_RemoveHeirarchy]]
* [[UTIL_RemoveImmediate]]
* [[UTIL_Remove]]
* [[UTIL_ReplaceKeyBindings]]
* [[UTIL_ReplaceKeyBindings]]
* [[UTIL_RestartAmbientSounds]]
* [[UTIL_RestartAmbientSounds]]
* [[UTIL_SayText2Filter]]
* [[UTIL_SayTextAll]]
* [[UTIL_SayTextFilter]]
* [[UTIL_SayText]]
* [[UTIL_ScaleForGravity]]
* [[UTIL_ShowMessageAll]]
* [[UTIL_ShowMessage]]
* [[UTIL_SnapDirectionToAxis]]
* [[UTIL_StripToken]]
* [[UTIL_TeamsMatch]]
* [[UTIL_TransferPoseParameters]]
* [[UTIL_TranslateSoundName]]
* [[UTIL_TranslateSoundName]]
* [[UTIL_ValidateSoundName]]
* [[UTIL_VarArgs]]
* [[UTIL_WaterLevel]]
* [[UTIL_WorldToParentSpace]]
* [[WorldToLocalRotation]]


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Revision as of 09:52, 29 October 2018

Template:Otherlang2

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Traces

Finding Entities in Space


Set Properties

Other

Todo: Categorize these

Precaching

Player

Blood

Modifying Angles

Utility Effects

Pitch & Yaw

Shared Random

String Conversion