Team Fortress 2/Docs/Level Design: Difference between revisions
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{{otherlang2|fr=Team_Fortress_2_Level_Creation:fr|de=Team_Fortress_2_Level_Creation:de|hu=Team Fortress 2 Level Creation:hu|ru=Team Fortress 2 Level Creation:ru}} | {{otherlang2|fr=Team_Fortress_2_Level_Creation:fr|de=Team_Fortress_2_Level_Creation:de|hu=Team Fortress 2 Level Creation:hu|ru=Team Fortress 2 Level Creation:ru|ko=Team Fortress 2 Level Creation:ko}} | ||
{{tf2}} This article focuses on [[Team Fortress 2]] level design. For general mapping tutorials, see [[:Category:Level Design]]. | {{tf2}} This article focuses on [[Team Fortress 2]] level design. For general mapping tutorials, see [[:Category:Level Design]]. | ||
Revision as of 08:20, 10 March 2012
Template:Otherlang2
This article focuses on Team Fortress 2 level design. For general mapping tutorials, see Category:Level Design.
Getting started
Constructing ElementsBasic ElementsSpawnrooms
Goal Systems
Theory |
User Modes |
Tricks & Effects
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Additive Mapping Information
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Sites
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