Category:UTIL: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(→‎Blood: Added ShouldShowBlood)
Line 80: Line 80:
* [[UTIL_TraceLine]]
* [[UTIL_TraceLine]]
* [[UTIL_TraceEntity]]
* [[UTIL_TraceEntity]]
* [[UTIL_TraceLineFilterEntity]]
* [[UTIL_TraceHull]]
* [[UTIL_TraceHull]]
* [[UTIL_TraceModel]]
* [[UTIL_TraceModel]]

Revision as of 22:00, 9 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Finding Entities in Space


Set Properties

Other

Todo: Categorize these


Modifying Angles


Traces

Utility Effects


Note.pngNote:This list is incomplete, and these functions are poorly categorized for now.