Category:UTIL: Difference between revisions

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* [[UTIL_Remove]]
* [[UTIL_Remove]]
* [[UTIL_RemoveImmediate]]
* [[UTIL_RemoveImmediate]]
 
* [[UTIL_EnableRemoveImmediate]]
* [[UTIL_DisableRemoveImmediate]]
* [[UTIL_PlayerByIndex]]
* [[UTIL_PlayerByName]]
* [[UTIL_PlayerByUserId]]
* [[UTIL_GetLocalPlayer]]
* [[UTIL_GetListenServerHost]]
* [[UTIL_IsCommandIssuedByServerAdmin]]
* [[UTIL_EntityByIndex]]
* [[UTIL_GetPlayerConnectionInfo]]
* [[UTIL_ClientPrintFilter]]
* [[UTIL_ClientPrintAll]]
* [[UTIL_SayTextFilter]]
* [[UTIL_SayText2Filter]]
* [[UTIL_SayText]]
* [[UTIL_SayTextAll]]
* [[UTIL_ShowMessage]]
* [[UTIL_ShowMessageAll]]
* [[UTIL_SnapDirectionToAxis]]
* [[UTIL_VarArgs]]
* [[UTIL_IsMasterTriggered]]
* [[UTIL_TeamsMatch]]
* [[UTIL_AxisStringToPointPoint]]
* [[UTIL_AxisStringToPointDir]]
* [[UTIL_AxisStringToUnitDir]]
* [[UTIL_ClipPunchAngleOffset]]
* [[UTIL_WaterLevel]]




Line 56: Line 82:
* [[UTIL_TraceModel]]
* [[UTIL_TraceModel]]
* [[UTIL_Tracer]]
* [[UTIL_Tracer]]
* [[UTIL_SetTrace]]
* [[UTIL_ClearTrace]]


== Utility Effects ==
== Utility Effects ==

Revision as of 21:48, 9 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Finding Entities in Space


Set Properties

Other

Todo: Categorize these


Modifying Angles


Traces

Utility Effects


Note.pngNote:This list is incomplete, and these functions are poorly categorized for now.