Category:UTIL: Difference between revisions
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Note:This list is incomplete, and these functions are poorly categorized for now.
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* [[UTIL_EntitiesInSphere]] | * [[UTIL_EntitiesInSphere]] | ||
* [[UTIL_EntitiesInPVS]] | * [[UTIL_EntitiesInPVS]] | ||
* [[UTIL_FindClientInPVS]] | |||
* [[UTIL_FindClientInVisibilityPVS]] | |||
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== Utility Effects == | == Utility Effects == | ||
* [[UTIL_ScreenShake]] | * [[UTIL_ScreenShake]] | ||
* [[UTIL_ScreenShakeObject]] | * [[UTIL_ScreenShakeObject]] | ||
* [[UTIL_ViewPunch]] | * [[UTIL_ViewPunch]] | ||
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* [[UTIL_HudMessageAll]] | * [[UTIL_HudMessageAll]] | ||
* [[UTIL_HudHintText]] | * [[UTIL_HudHintText]] | ||
* [[UTIL_Smoke]] | |||
* [[UTIL_ImpactTrace]] | |||
* [[UTIL_PlayerDecalTrace]] | |||
* [[UTIL_Bubbles]] | |||
* [[UTIL_BubbleTrail]] | |||
* [[UTIL_Beam]] | |||
* [[UTIL_GetDebugColorForRelationship]] | |||
* [[UTIL_MuzzleFlash]] | |||
Revision as of 20:41, 9 April 2011
UTIL(ities)The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets. BloodFinding Entities in Space
Set Properties
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Modifying Angles
TracesUtility Effects
|

Pages in category "UTIL"
The following 72 pages are in this category, out of 72 total.
U
- UTIL AngleDiff
- UTIL AngleDistance
- UTIL Approach
- UTIL ApproachAngle
- UTIL Beam
- UTIL BloodDecalTrace
- UTIL BloodDrips
- UTIL BloodImpact
- UTIL BloodSpray
- UTIL BloodStream
- UTIL Bubbles
- UTIL BubbleTrail
- UTIL CheckBottom
- UTIL DecodeICE
- UTIL DropToFloor
- UTIL EntitiesAlongRay
- UTIL EntitiesInBox
- UTIL EntitiesInSphere
- UTIL FreeFile
- UTIL FunctionFromName
- UTIL FunctionToName
- UTIL GetDebugColorForRelationship
- UTIL GetLocalPlayer
- UTIL GetModDir
- UTIL HudHintText
- UTIL HudMessage
- UTIL HudMessageAll
- UTIL ImpactTrace
- UTIL IsLowViolence
- UTIL IsValidEntity
- UTIL LogPrintf
- UTIL MuzzleFlash
- UTIL ParticleTracer
- UTIL PlayerByIndex
- UTIL PlayerDecalTrace
- UTIL Remove
- UTIL ReplaceKeyBindings
- UTIL SafeName
- UTIL SayText
- UTIL SayText2Filter
- UTIL SayTextAll
- UTIL SayTextFilter
- UTIL ScaleForGravity
- UTIL ScreenFade
- UTIL ScreenFadeAll
- UTIL ScreenFadeBuild
- UTIL ScreenFadeWrite
- UTIL ScreenShake
- UTIL ScreenShakeObject
- UTIL SetModel
- UTIL SetOrigin
- UTIL SetSize
- UTIL ShouldShowBlood
- UTIL Smoke
- UTIL StringToColor32
- UTIL StringToFloatArray
- UTIL StringToIntArray
- UTIL StringToVector
- UTIL StripToken
- UTIL TeamsMatch
- UTIL TraceLine
- UTIL Tracer
- UTIL ValidateSoundName
- UTIL VarArgs
- UTIL VecToYaw
- UTIL ViewPunch
- UTIL WaterLevel