Category:UTIL: Difference between revisions
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Note:This list is incomplete, and these functions are poorly categorized for now.
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* [[UTIL_BloodStream]] | * [[UTIL_BloodStream]] | ||
== | == Finding Entities in Space == | ||
* [[UTIL_EntitiesInBox]] | |||
* [[UTIL_EntitiesAlongRay]] | |||
* [[UTIL_EntitiesInSphere]] | |||
* [[UTIL_EntitiesInPVS]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=# | == Set Properties == | ||
* [[UTIL_SetTrace]] | |||
* [[UTIL_SetSize]] | |||
* [[UTIL_SetModel]] | |||
* [[UTIL_SetOrigin]] | |||
* [[UTIL_SetClientVisibilityPVS]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=#E4DCCD}} | |||
== Modifying Angles == | == Modifying Angles == | ||
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* [[UTIL_AngleDiff]] | * [[UTIL_AngleDiff]] | ||
== Traces == | == Traces == | ||
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* [[UTIL_TraceModel]] | * [[UTIL_TraceModel]] | ||
* [[UTIL_Tracer]] | * [[UTIL_Tracer]] | ||
== Utility Effects == | |||
* [[UTIL_ScreenShake]] | |||
* [[UTIL_GetDebugColorForRelationship]] | |||
* [[UTIL_ScreenShakeObject]] | |||
* [[UTIL_ViewPunch]] | |||
* [[UTIL_ScreenFadeBuild]] | |||
* [[UTIL_ScreenFadeWrite]] | |||
* [[UTIL_ScreenFadeAll]] | |||
* [[UTIL_ScreenFade]] | |||
* [[UTIL_HudMessage]] | |||
* [[UTIL_HudMessageAll]] | |||
* [[UTIL_HudHintText]] | |||
{{category end}}__NOTOC__ | {{category end}}__NOTOC__ | ||
{{Note|This list is incomplete, and these functions are poorly categorized for now.}} | |||
[[Category:Programming]] | [[Category:Programming]] | ||
[[Category:Modding]] | [[Category:Modding]] |
Revision as of 20:28, 9 April 2011
UTIL(ities)The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets. BloodFinding Entities in Space
Set Properties
|
Modifying Angles
TracesUtility Effects
|

Pages in category "UTIL"
The following 72 pages are in this category, out of 72 total.
U
- UTIL AngleDiff
- UTIL AngleDistance
- UTIL Approach
- UTIL ApproachAngle
- UTIL Beam
- UTIL BloodDecalTrace
- UTIL BloodDrips
- UTIL BloodImpact
- UTIL BloodSpray
- UTIL BloodStream
- UTIL Bubbles
- UTIL BubbleTrail
- UTIL CheckBottom
- UTIL DecodeICE
- UTIL DropToFloor
- UTIL EntitiesAlongRay
- UTIL EntitiesInBox
- UTIL EntitiesInSphere
- UTIL FreeFile
- UTIL FunctionFromName
- UTIL FunctionToName
- UTIL GetDebugColorForRelationship
- UTIL GetLocalPlayer
- UTIL GetModDir
- UTIL HudHintText
- UTIL HudMessage
- UTIL HudMessageAll
- UTIL ImpactTrace
- UTIL IsLowViolence
- UTIL IsValidEntity
- UTIL LogPrintf
- UTIL MuzzleFlash
- UTIL ParticleTracer
- UTIL PlayerByIndex
- UTIL PlayerDecalTrace
- UTIL Remove
- UTIL ReplaceKeyBindings
- UTIL SafeName
- UTIL SayText
- UTIL SayText2Filter
- UTIL SayTextAll
- UTIL SayTextFilter
- UTIL ScaleForGravity
- UTIL ScreenFade
- UTIL ScreenFadeAll
- UTIL ScreenFadeBuild
- UTIL ScreenFadeWrite
- UTIL ScreenShake
- UTIL ScreenShakeObject
- UTIL SetModel
- UTIL SetOrigin
- UTIL SetSize
- UTIL ShouldShowBlood
- UTIL Smoke
- UTIL StringToColor32
- UTIL StringToFloatArray
- UTIL StringToIntArray
- UTIL StringToVector
- UTIL StripToken
- UTIL TeamsMatch
- UTIL TraceLine
- UTIL Tracer
- UTIL ValidateSoundName
- UTIL VarArgs
- UTIL VecToYaw
- UTIL ViewPunch
- UTIL WaterLevel