Category:UTIL: Difference between revisions

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The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.  
The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.  


== Filler ==
== Blood ==
 
* [[UTIL_BloodDecalTrace]]
* [[UTIL_BloodDrips]]
* [[UTIL_BloodImpact]]
* [[UTIL_BloodSpray]]
* [[UTIL_BloodStream]]


== Filler  ==
== Filler  ==

Revision as of 19:38, 9 April 2011

UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Blood

Filler

Reference

Modifying Angles

Traces