Team Fortress 2/Docs/Level Design: Difference between revisions
< Team Fortress 2 | Docs
Jump to navigation
Jump to search
Line 27: | Line 27: | ||
* [[TF2/Creating_a_Capture_Point|Control Points]] | * [[TF2/Creating_a_Capture_Point|Control Points]] | ||
* [[TF2/Flag Based Goal Systems|Flags]] | * [[TF2/Flag Based Goal Systems|Flags]] | ||
* [[TF2/King of the Hill|King of the Hill]] | |||
* [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]] | * [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]] | ||
* [[TF2/Creating_a_Payload_Map|Payload Goal System]] | * [[TF2/Creating_a_Payload_Map|Payload Goal System]] |
Revision as of 05:36, 11 July 2010
Getting started
Constructing ElementsBasic ElementsSpawnrooms
Goal Systems
Theory |
User Modes |
Tricks & Effects |
Additive Mapping Information |