Hazard Course: Difference between revisions
Jump to navigation
Jump to search
Note:The player can only get to t0a0b either by attempting to go backwards from t0a0c or through the console.
Note:t0a0b doesn't exist in Half-Life: Source.
==Extended version (only in
mNo edit summary |
mNo edit summary |
||
Line 23: | Line 23: | ||
*{{code|t0a0d}} | *{{code|t0a0d}} | ||
{{note|The player can only get to {{code|t0a0b}} either by attempting to go backwards from t0a0c or through the console.}} | {{note|The player can only get to {{code|t0a0b}} either by attempting to go backwards from t0a0c or through the console.}} | ||
{{note|{{code|t0a0b}} doesn't exist in [[Half-Life: Source | {{note|{{code|t0a0b}} doesn't exist in ''[[Half-Life: Source]].''}} | ||
==Gallery== | ==Gallery== | ||
<gallery mode=nolines heights=256px widths=384px> | <gallery mode=nolines heights=256px widths=384px> |
Revision as of 12:02, 12 September 2024
Hazard Course is a chapter in Half-Life, designed to teaching player how to play the game. This chapter was later expanded on the
PlayStation 2 version, adding a cutscene in which a Black Mesa scientist explains the risks of potential injuries Gordon may receive during the training course, as well as introducing the additional room teaching the player to use the lock-on feature present in the console edition of the game.
Introduction
- "Hello and welcome to the Black Mesa Hazard Course, where you'll be trained in the use of a hazardous environment suit. I am your holographic assistant. Let's begin by stepping into your suit. You can see it suspended up ahead of you."
Todo: Expand.
Maps
The following .bsps comprise this chapter.
- t0a0
- t0a0a
- t0a0b
- t0a0b1
- t0a0b2
- t0a0c
- t0a0d


Gallery
==Extended version (only in
)===
Toggle chapters ![]() |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() Hazard Course t0a0 |
![]() Black Mesa Inbound c0a0 |
![]() Anomalous Materials c1a0 |
![]() Unforeseen Consequences c1a0c |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() Office Complex c1a2 |
![]() "We've Got Hostiles!" c1a3 |
![]() Blast Pit c1a4 |
![]() Power Up c2a1 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() On a Rail c2a2 |
![]() Apprehension c2a3 |
![]() Residue Processing c2a4 |
![]() Questionable Ethics c2a4d |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() Surface Tension c2a5 |
![]() "Forget About Freeman!" c3a1 |
![]() Lambda Core c3a2 |
![]() Xen c4a1 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() Gonarch's Lair c4a2 |
![]() Interloper c4a1a |
![]() Nihilanth c4a3 |
![]() Endgame c5a1 |