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Anomalous Materials

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C1a0 lobby.jpg

Anomalous Materials is the second chapter of Half-Life Half-Life.

It is the sector of Black Mesa that Gordon Freeman works at. The early part of the game leading into the Resonance Cascade is spent here.

Architecture

Anomalous Materials is composed partially of industrial materials (metal and lab equipment) and partially of domestic materials (tile and drop ceilings). Metal walls should be balanced with the concrete walls on the outer edges of the lab. The hallways have high ceilings, but not high enough for two full players on top of each other. Air ducts come out of walls and into others.

Environment

Lab equipment such as monitors and computers are common. There are occasional windows, as seen in the hallway leading towards the coolant reserve. Retinal scanners should be found near doors leading out of the sector to restrict access. Although it's a lab, break rooms should be found at least once a map containing a few tables, vending machines and trash cans.

The machinery in the facility should get denser as the player gets closer to the anti-mass spectrometer.

NPCs

The main NPCs players should find here are scientists and security guards. Security guards should mainly be used to restrict access to areas where retinal scanners wouldn't make sense or to add variety. They are never found entirely idle.

Scientists can usually be found typing on computers or studying data on whiteboards. They may also be found in the break rooms tidying up.

Maps

The following .bsps comprise this chapter.

  • c1a0
  • c1a0a
  • c1a0b
  • c1a0d
  • c1a0e
Note.pngNote:Some maps aren't ordered alphabetically start to finish. For instance, the first map in the chapter, c1a0, transitions to c1a0d.
Note.pngNote:c1a0c is part of Unforeseen Consequences.

Gallery


Expand/Collapse Half-Life Half-Life ChaptersExpand/Collapse
Hazard Course
Hazard Course
t0a0
Chapter 1: Black Mesa Inbound
Black Mesa Inbound
c0a0
Chapter 2: Anomalous Materials
Anomalous Materials
c1a0
Chapter 3: Unforeseen Consequences
Unforeseen Consequences
c1a0c
Chapter 4: Office Complex
Office Complex
c1a2
Chapter 5: "We've Got Hostiles!"
"We've Got Hostiles!"
c1a3
Chapter 6: Blast Pit
Blast Pit
c1a4
Chapter 7: Power Up
Power Up
c2a1
link=On a Rail}
On a Rail
c2a2
Chapter 9: Apprehension
Apprehension
c2a3
Chapter 10: Residue Processing
Residue Processing
c2a4
Chapter 11: Questionable Ethics
Questionable Ethics
c2a4d
Chapter 12: Surface Tension
Surface Tension
c2a5
Chapter 13: "Forget About Freeman!"
"Forget About Freeman!"
c3a1
Chapter 14: Lambda Core
Lambda Core
c3a2
Chapter 15: Xen
Xen
c4a1
Chapter 16: Gonarch's Lair
Gonarch's Lair
c4a2
Chapter 17: Interloper
Interloper
c4a1a
Chapter 18: Nihilanth
Nihilanth
c4a3
Chapter 19: Endgame
Endgame
c5a1