Scene manager: Difference between revisions
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Important:This is a preserved entity in 








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If the game has round restart mechanics this entity may not behave as expected:
(-preserved ent) |
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== See also == | == See also == | ||
* | * {{ent|scripted_scene}} | ||
* | * {{ent|instanced_scripted_scene}} | ||
* | * {{ent|cs_team_manager}} | ||
* | * {{ent|terror_gamerules}} | ||
* | * {{ent|terror_player_manager}} | ||
* | * {{ent|soundent}} | ||
* {{ent|vote_controller}} | |||
Revision as of 03:25, 17 May 2024
| CSceneManager |
scene_manager is an e0 available in all
Source games. This entity exists to call think on all scene entities in a deterministic order.
If the game has round restart mechanics this entity may not behave as expected:
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