Anti-aliasing: Difference between revisions
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==Media== | ==Media== | ||
{| class=standard-table | |||
| NO ANTIALIASING || [[File:No antialias.png|400px]] | |||
|- | |||
| 2x MSAA || [[File:2xmsaa demo.png|400px]] | |||
|- | |||
| 4x MSAA || [[File:4xmsaa demo.png|400px]] | |||
|- | |||
| 8x MSAA || [[File:8xmsaa demo.png|400px]] | |||
|} | |||
{{todo|add taa fxaa to this list}} | |||
==Support== | ==Support== | ||
==={{gldsrc|4}}=== | ==={{gldsrc|4}}=== | ||
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|} | |} | ||
== | ==={{source2|4}}=== | ||
{| class="wikitable" | {| class="wikitable" | ||
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Revision as of 09:10, 9 January 2024
Description
Anti aliasing is designed to combat the problems of aliasing. In simple terms Anti aliasing is designed to smooth out out images and make them look less pixelated, while not changing the resolution of the final image.
Overview
Media
NO ANTIALIASING | ![]() |
2x MSAA | ![]() |
4x MSAA | ![]() |
8x MSAA | ![]() |
Todo: add taa fxaa to this list
Support
GoldSrc
Game | FXAA | MSAA | TAA |
---|---|---|---|
![]() |
NO | YES | NO |
Source
Game | FXAA | MSAA | TAA |
---|---|---|---|
![]() |
NO | YES | NO |
![]() |
YES | NO | NO |
![]() |
NO | NO | YES |
![]() |
YES | YES | NO |
Source 2
Game | FXAA | MSAA | TAA |
---|---|---|---|
![]() |
N/A | YES | NO |