Spitter: Difference between revisions
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Tip:To spawn spitter manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning:Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game
Important:Spawned spitter's classname is
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
Thunder4ik (talk | contribs) m (→See also: Unicodifying, replaced: See Also → See also) |
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* SpitterWaitInAmbush | * SpitterWaitInAmbush | ||
== See | == See also == | ||
* [[weapon_spitter_claw]] | * [[weapon_spitter_claw]] | ||
* [[ability_spit]] | * [[ability_spit]] |
Revision as of 13:12, 8 January 2024
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Spitter |
spitter
is an e0 available in Left 4 Dead 2. By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with weapon_spitter_claw which is her melee ability and ability_spit which controls her special ability. Her special ability creates spitter_projectile when used.



player
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
spitter_pz_claw_dmg | 4 | Amount of damage done by a PZ spitter's regular melee attack | |
z_spitter_health | 100 | Spitter zombie max health | |
z_spitter_high_chance | 10 | ||
z_spitter_limit | 1 | ||
z_spitter_max_wait_time | 30 | ||
z_spitter_range | 850 |
Actions
- SpitterAssault
- SpitterAttack
- SpitterBehavior
- SpitterPrepareAmbush
- SpitterWaitInAmbush