Creating Spawns: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 7: Line 7:
Lastly, always ensure that there are multiple exits from spawn, but no entrances. Doing both of these will help combat spawn camping: it is nearly impossible for an abusive player to cover five or more exits at once if they can't get past them.
Lastly, always ensure that there are multiple exits from spawn, but no entrances. Doing both of these will help combat spawn camping: it is nearly impossible for an abusive player to cover five or more exits at once if they can't get past them.


 
== Spawn Point Entities ==
==[[Half-Life 2]]==
==={{hl2|4}} / {{hls|4}}===
*<code>[[info_player_start]]</code>
*<code>[[info_player_start]]</code>


==[[Half-Life 2: Deathmatch]]==
==={{hl2dm|4}}===
{{Note |Deathmatch Spawns are for either team, The other two are for their specified teams.}}
{{Note |Deathmatch Spawns are for either team, The other two are for their specified teams.}}
*<code>[[info_player_deathmatch]]</code>
*<code>[[info_player_deathmatch]]</code>
Line 17: Line 17:
*<code>[[info_player_combine]]</code>
*<code>[[info_player_combine]]</code>


==[[Counter Strike: Source]]==
==={{css|4}}===
*<code>[[info_player_counterterrorist]]</code>
*<code>[[info_player_counterterrorist]]</code>
*<code>[[info_player_terrorist]]</code>
*<code>[[info_player_terrorist]]</code>


==[[Team Fortress 2]]==
==={{tf2|4}}===
*<code>[[info_player_teamspawn]]</code>
*<code>[[info_player_teamspawn]]</code>


==[[Left 4 Dead 2]]==
==={{l4ds|4}}===
{{Note |Also applys to the first game.}}
*<code>[[info_survivor_position]]</code>
*<code>[[info_survivor_position]]</code>


==[[Day of Defeat: Source]]==
==={{dods|4}}===
*<code>[[info_player_allies]]</code>
*<code>[[info_player_allies]]</code>
*<code>[[info_player_axis]]</code>
*<code>[[info_player_axis]]</code>


==[[Portal 2]]==
==={{portal2|4}}===
*<code>[[info_coop_spawn]]</code>
*<code>[[info_coop_spawn]]</code>



Revision as of 13:24, 30 November 2023

Rules for Singleplayer Spawns

Spawns are simply locations where players appear when the map starts or after they die. They are usually situated at the beginning of the map.

Rules for Multiplayer Spawns

Like single-player spawns, spawns are simply locations where players appear when the map starts or after they die. It's usually best to place a team's spawn points in a single location, or at the very least sizable groups. Make sure that the spawn points are facing a useful direction so that the players will be able to orient themselves quickly, and never place them in view of a location that an enemy player can access.

Lastly, always ensure that there are multiple exits from spawn, but no entrances. Doing both of these will help combat spawn camping: it is nearly impossible for an abusive player to cover five or more exits at once if they can't get past them.

Spawn Point Entities

Half-Life 2 Half-Life 2 / Half-Life: Source Half-Life: Source

Half-Life 2: Deathmatch Half-Life 2: Deathmatch

Note.pngNote:Deathmatch Spawns are for either team, The other two are for their specified teams.

Counter-Strike: Source Counter-Strike: Source

Team Fortress 2 Team Fortress 2

Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series

Day of Defeat: Source Day of Defeat: Source

Portal 2 Portal 2