Dota 2 Workshop Tools/Addon Overview: Difference between revisions
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== Tools == | == Tools == | ||
* | * {{Vconsole|4}} | ||
* | * {{Assetbrowser|4}} | ||
* | * {{Hammer5|4}} | ||
* {{MdlEdit|4}} | * {{MdlEdit|4}} | ||
* | * {{MatEdit|4}} | ||
* [[Dota 2 Workshop Tools/Particles/Particle Editor|Particle Editor]] | * [[Dota 2 Workshop Tools/Particles/Particle Editor|Particle Editor]] | ||
== Development Tips == | == Development Tips == | ||
* [[Dota 2 Workshop Tools/Addon Overview/Simulating Players During Development|Simulating Players During Development]] | * [[Dota 2 Workshop Tools/Addon Overview/Simulating Players During Development|Simulating Players During Development]] |
Revision as of 04:37, 14 June 2023
An overview of getting started with creating custom game modes for Dota 2. Custom game modes are also referred to as addons in the documentation.