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Revision as of 04:55, 25 April 2023

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Source

Yükleme ve Kurulum · Sıkça Sorulan Sorular · Sürüm Notları

Mod Yapımı Source SDK ile mod yapımı ve piyasaya sürülmesi hakkında genel bilgiler.
Bölüm Tasarımı Maps are the 3D worlds where everything comes together
Programlama A mod's C++ code defines the way its world and game rules behave.
Scripting Scripting can be used for adding new functionality or logic to entities.
Modelleme Models are the detailed 3D objects that appear in the game world.
Materyaller Textures and shaders are combined in Source to create materials
Sesler Quality audio adds a fourth dimension to your world.
Partiküller Effects like smoke, sparks, blood and fire are created with particles.
Artificial Intelligence AI controls the behavior of all but the simplest of NPC actions.
Choreography Direct your digital actors' performances with choreographed scenes.
Filmmaker Create movies inside the Source Engine.
Anlatımlar Step-by-step guides on a variety of topics.
Teknik In-depth discussion of Source's features.
Sözlükçe Explanations for terms you may encounter.
Official Tools Official tools made by Valve for their games.
Üçüncü Parti Araçlar Useful developer tools created by the community.
I/O System The I/O system is the backbone of most levels in Source-based games/mods.