Material surface properties: Difference between revisions
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(wood_crate and wood_lowdensity are also in tf2. removed glassfloor since it is already in the csgo article) |
(→Types: Copied all descriptions from L4D2's Surfaceproperties file) |
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|- | |- | ||
|default_silent | |default_silent | ||
| | |For invisible collision materials, like sky. | ||
|- | |- | ||
|floatingstandable | |floatingstandable | ||
| | |This one is used for puzzles where we want something that floats but the player can stand on without it sinking beneath the water. | ||
|- | |- | ||
|item | |item | ||
| | |Small med kit, smaller tech items, battery. | ||
|- | |- | ||
|ladder | |ladder | ||
| | |Ladder is a fake material for walking on ladders. | ||
|- | |- | ||
|no_decal | |no_decal | ||
Line 35: | Line 35: | ||
|- | |- | ||
|player | |player | ||
| | |Special materials for player controller. | ||
|- | |- | ||
|player_control_clip | |player_control_clip | ||
| | |Special materials for player controller. | ||
|- | |- | ||
! | ! | ||
Line 57: | Line 57: | ||
|- | |- | ||
|concrete_block | |concrete_block | ||
| | |9x12 prefabricated concrete cinder blocks. | ||
|- | |- | ||
|gravel | |gravel | ||
Line 63: | Line 63: | ||
|- | |- | ||
|rock | |rock | ||
| | |Solid rock (small sounds). | ||
|- | |- | ||
! | ! | ||
Line 70: | Line 70: | ||
|- | |- | ||
|canister | |canister | ||
| | |Large oxygen tank, propane tank, welding tank. | ||
|- | |- | ||
|chain | |chain | ||
| | |Metal chain. | ||
|- | |- | ||
|chainlink | |chainlink | ||
| | |Chainlink fencing material. | ||
|- | |- | ||
|combine_metal | |combine_metal | ||
Line 88: | Line 88: | ||
|- | |- | ||
|grenade | |grenade | ||
| | |Solid hand grenade. | ||
|- | |- | ||
|gunship | |gunship | ||
Line 97: | Line 97: | ||
|- | |- | ||
|metal_barrel | |metal_barrel | ||
| | |Larger metal barrel, metal oil drum. | ||
|- | |- | ||
|metal_bouncy | |metal_bouncy | ||
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|- | |- | ||
|Metal_Box | |Metal_Box | ||
| | |Smaller metal box (< 2' width/height/depth) | ||
|- | |- | ||
|metal_seafloorcar | |metal_seafloorcar | ||
Line 109: | Line 109: | ||
|- | |- | ||
|metalgrate | |metalgrate | ||
| | |Metal grating, used for decking | ||
|- | |- | ||
|metalpanel | |metalpanel | ||
| | |Thick solid steel panel - used for solid wall, floor, machine construction. | ||
|- | |- | ||
|metalvent | |metalvent | ||
| | |~1mm thick metal | ||
|- | |- | ||
|metalvehicle | |metalvehicle | ||
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|- | |- | ||
|paintcan | |paintcan | ||
| | |Smaller metal can | ||
|- | |- | ||
|popcan | |popcan | ||
| | |Small aluminum can, full. | ||
|- | |- | ||
|roller | |roller | ||
| | |Roller NPC | ||
|- | |- | ||
|slipperymetal | |slipperymetal | ||
Line 133: | Line 133: | ||
|- | |- | ||
|solidmetal | |solidmetal | ||
| | |{{ModernNote|Almost nothing is solid metal - so metal is sheet metal}} | ||
|- | |- | ||
|strider | |strider | ||
Line 139: | Line 139: | ||
|- | |- | ||
|weapon | |weapon | ||
| | |Sounds for when weapons drop. | ||
|- | |- | ||
! | ! | ||
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|- | |- | ||
|Wood | |Wood | ||
| | |Generic wood {{ModernNote|materials should use wood_box, wood_crate, wood_plank, wood_panel etc.}} | ||
|- | |- | ||
|Wood_Box | |Wood_Box | ||
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|- | |- | ||
|Wood_Crate | |Wood_Crate | ||
|{{portal2|since}} {{l4dseries|also}} {{tf2|also}} | |Large crate, large wood furniture (bookcases, tables).{{portal2|since}} {{l4dseries|also}} {{tf2|also}} | ||
|- | |- | ||
|Wood_Furniture | |Wood_Furniture | ||
| | |small wood furniture - chairs, small tables. | ||
|- | |- | ||
|Wood_LowDensity | |Wood_LowDensity | ||
|{{portal2|since}} {{l4dseries|also}} {{tf2|also}} | |Small crate.{{portal2|since}} {{l4dseries|also}} {{tf2|also}} | ||
|- | |- | ||
|Wood_Plank | |Wood_Plank | ||
| | |Wood board, floorboard, plank. | ||
|- | |- | ||
|Wood_Panel | |Wood_Panel | ||
| | |Plywood panel, wood door panel. | ||
|- | |- | ||
|Wood_Solid | |Wood_Solid | ||
| | |Solid 6x6 or greater block, post or tree. | ||
|- | |- | ||
! | ! | ||
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|- | |- | ||
|wade | |wade | ||
| | |Wade is a water material for walking in/on water at knee height. | ||
|- | |- | ||
|puddle | |puddle | ||
Line 234: | Line 234: | ||
|- | |- | ||
|armorflesh | |armorflesh | ||
| | |Flesh for physics, metal for bullet fx. | ||
|- | |- | ||
|bloodyflesh | |bloodyflesh | ||
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|- | |- | ||
|flesh | |flesh | ||
| | |Medium sized body. | ||
|- | |- | ||
|foliage | |foliage | ||
Line 259: | Line 259: | ||
|- | |- | ||
|glass | |glass | ||
| | |Pane of glass, computer screen, window, glass door... | ||
|- | |- | ||
|glassbottle | |glassbottle | ||
| | |Glass soda bottle, cup, plate, jar... | ||
|- | |- | ||
|combine_glass | |combine_glass | ||
Line 280: | Line 280: | ||
|- | |- | ||
|plaster | |plaster | ||
| | |Drywall, office wall material, sheetrock. | ||
|- | |- | ||
|plastic_barrel | |plastic_barrel | ||
| | |Larger plastic barrel, hollow, soft plastic. | ||
|- | |- | ||
|plastic_barrel_buoyant | |plastic_barrel_buoyant | ||
Line 289: | Line 289: | ||
|- | |- | ||
|Plastic_Box | |Plastic_Box | ||
| | |Small - Medium plastic box, hard plastic. | ||
|- | |- | ||
|plastic | |plastic | ||
| | |Smaller generic hard plastic. | ||
|- | |- | ||
|rubber | |rubber | ||
| | |Solid rubber floor mat, solid rubber tire. | ||
|- | |- | ||
|rubbertire | |rubbertire | ||
| | |Hollow rubber tire | ||
|- | |- | ||
|slidingrubbertire | |slidingrubbertire | ||
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|- | |- | ||
|ceiling_tile | |ceiling_tile | ||
| | |Accoustic ceiling tiles, sound baffles, crumbly plaster. | ||
|- | |- | ||
|computer | |computer | ||
| | |Computer case, tech equipment case. | ||
|- | |- | ||
|pottery | |pottery |
Revision as of 07:18, 17 April 2023
This is the list of physical surface types that Source recognises, as defined by the files referenced in \scripts\surfaceproperties_manifest.txt
.
Surface types define the physical properties of an object including friction and density, collision/footstep sounds, the effect of bullet impacts and, if the object is destructible, health and gib type.
Both materials and models define their surfaces with the $surfaceprop command.
Types
Special |
Description |
---|---|
default | |
default_silent | For invisible collision materials, like sky. |
floatingstandable | This one is used for puzzles where we want something that floats but the player can stand on without it sinking beneath the water. |
item | Small med kit, smaller tech items, battery. |
ladder | Ladder is a fake material for walking on ladders. |
no_decal | |
player | Special materials for player controller. |
player_control_clip | Special materials for player controller. |
Concrete/Rock |
Description |
baserock | missing? |
boulder | Will cause material glitches if used in models |
brick | |
concrete | |
concrete_block | 9x12 prefabricated concrete cinder blocks. |
gravel | |
rock | Solid rock (small sounds). |
Metal |
Description |
canister | Large oxygen tank, propane tank, welding tank. |
chain | Metal chain. |
chainlink | Chainlink fencing material. |
combine_metal | |
crowbar | |
floating_metal_barrel | |
grenade | Solid hand grenade. |
gunship | |
metal | |
metal_barrel | Larger metal barrel, metal oil drum. |
metal_bouncy | |
Metal_Box | Smaller metal box (< 2' width/height/depth) |
metal_seafloorcar | |
metalgrate | Metal grating, used for decking |
metalpanel | Thick solid steel panel - used for solid wall, floor, machine construction. |
metalvent | ~1mm thick metal |
metalvehicle | |
paintcan | Smaller metal can |
popcan | Small aluminum can, full. |
roller | Roller NPC |
slipperymetal | |
solidmetal | Template:ModernNote |
strider | |
weapon | Sounds for when weapons drop. |
Wood |
Description |
Wood | Generic wood Template:ModernNote |
Wood_Box | |
Wood_Crate | Large crate, large wood furniture (bookcases, tables).(in all games since ![]() ![]() ![]() ![]() |
Wood_Furniture | small wood furniture - chairs, small tables. |
Wood_LowDensity | Small crate.(in all games since ![]() ![]() ![]() ![]() |
Wood_Plank | Wood board, floorboard, plank. |
Wood_Panel | Plywood panel, wood door panel. |
Wood_Solid | Solid 6x6 or greater block, post or tree. |
Terrain |
Description |
dirt | |
grass | |
gravel | |
mud | |
quicksand | |
sand | |
slipperyslime | |
antlionsand | |
Liquid |
Description |
slime | |
water | |
wade | Wade is a water material for walking in/on water at knee height. |
puddle | |
Frozen |
Description |
ice | |
snow | |
Organic |
Description |
alienflesh | |
antlion | |
armorflesh | Flesh for physics, metal for bullet fx. |
bloodyflesh | |
flesh | Medium sized body. |
foliage | |
watermelon | |
zombieflesh | |
Manufactured |
Description |
asphalt | missing? |
glass | Pane of glass, computer screen, window, glass door... |
glassbottle | Glass soda bottle, cup, plate, jar... |
combine_glass | |
tile | |
paper | |
papercup | |
cardboard | |
plaster | Drywall, office wall material, sheetrock. |
plastic_barrel | Larger plastic barrel, hollow, soft plastic. |
plastic_barrel_buoyant | |
Plastic_Box | Small - Medium plastic box, hard plastic. |
plastic | Smaller generic hard plastic. |
rubber | Solid rubber floor mat, solid rubber tire. |
rubbertire | Hollow rubber tire |
slidingrubbertire | |
slidingrubbertire_front | |
slidingrubbertire_rear | |
jeeptire | |
brakingrubbertire | |
Miscellaneous |
Description |
carpet | |
ceiling_tile | Accoustic ceiling tiles, sound baffles, crumbly plaster. |
computer | Computer case, tech equipment case. |
pottery |