Prop weapon upgrade exojump: Difference between revisions

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(let's assume people know that ent_create works as normal)
(More info.)
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{{ent not in fgd}}
{{lang|prop_weapon_upgrade_exojump}}
{{csgo point|prop_weapon_upgrade_exojump}} {{DZupdate}} Exojumps.
{{ent not in fgd|nolink=1}}
{{back|point_dz_weaponspawn}}
{{csgo point|prop_weapon_upgrade_exojump}} {{DZupdate}}
{{warning|Its model <code>models/props_survival/upgrades/exojump.mdl</code> is only precached in {{csgo mode|Dz}}, so placing this entity in a map and loading it or {{ent|ent_create}}ing this entity in any other [[game mode]] crashes the game.}}
 
== Entity Description ==
When [[+use]]d for 1 second, it gives the [[!activator]] an [[exojump|ExoJump]], unless they have one already.
 
This is one of the entities that can spawn from a [[point_dz_weaponspawn]].
 
It seems to be based on a [[prop_mapplaced_long_use_entity]].

Revision as of 23:54, 31 January 2022

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
point_dz_weaponspawn

prop_weapon_upgrade_exojump is a point entity available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive. It's one of many new entities added with the CS:GO Danger Zone Danger Zone update.

Warning.pngWarning:Its model models/props_survival/upgrades/exojump.mdl is only precached in CS:GO Danger Zone Danger Zone, so placing this entity in a map and loading it or ent_createing this entity in any other game mode crashes the game.

Entity Description

When +used for 1 second, it gives the !activator an ExoJump, unless they have one already.

This is one of the entities that can spawn from a point_dz_weaponspawn.

It seems to be based on a prop_mapplaced_long_use_entity.