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{{ | {{lang|Unit}}[[Category:Glossary]] | ||
| | A [[unit]] is the generic measurement used by Source to measure distances and define [[coordinates]]. Units in all tools (including most external 3D modeling packages) are equivalent. | ||
}} | |||
A | |||
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. | A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. | ||
== See | == See Also == | ||
* [[Dimensions]] (for a unit's size in {{hl2|2}}) | |||
* [[Dimensions]] (for a unit's size in | |||
Revision as of 00:15, 16 May 2022
A unit is the generic measurement used by Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.
See Also
- Dimensions (for a unit's size in
Half-Life 2)