Unit: Difference between revisions

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{{lang|Unit}}[[Category:Glossary]]
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A [[unit]] is the generic measurement used by Source to measure distances and define [[coordinates]]. Units in all tools (including most external 3D modeling packages) are equivalent.
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A '''unit''' is the generic measurement used by Source to measure distances and define [[coordinates]]. Units in all tools (including external 3D modeling packages) are equivalent.


A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.


== See also ==
== See Also ==
 
* [[Dimensions]] (for a unit's size in {{hl2|2}})
* [[Dimensions]] (for a unit's size in Half-Life 2)
 
[[Category:Glossary]]

Revision as of 00:15, 16 May 2022

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A unit is the generic measurement used by Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.

A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.

See Also