Trigger gravity: Difference between revisions
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Bug:This entity only affects the player, despite the flags [todo tested in ?]
Ninjaofsauce (talk | contribs) mNo edit summary |
m (Cleanup) |
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{{ | {{base brush|trigger_gravity}} | ||
{{ | {{sensor brush}} | ||
== Entity description == | |||
It scales the force of [[gravity]] applied to players (ONLY players, despite its [[#Flags|flags]]) inside it. Players will retain scaled gravity until reset. | |||
== Keyvalues == | == Keyvalues == | ||
{{KV|Gravity (0-1)|integer|Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values.}} | |||
{{KV Trigger}} | |||
== Flags == | == Flags == | ||
{{Fl Trigger}} | |||
{{bug|This entity only affects the player, despite the flags}} | |||
== Inputs == | == Inputs == | ||
{{I Trigger}} | |||
== Outputs == | == Outputs == | ||
{{O Trigger}} |
Revision as of 06:05, 3 June 2011
Entity description
It scales the force of gravity applied to players (ONLY players, despite its flags) inside it. Players will retain scaled gravity until reset.
Keyvalues
- Gravity (0-1) ([todo internal name (i)]) <integer>
- Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values.
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Flags
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Inputs
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Outputs
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