Apex Legends: Difference between revisions

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{{LanguageBar}}
{{LanguageBar}}
{{Software status
{{Infobox game
| appid = 1172470
|title = Apex Legends
| type = games
|image = Software Cover - Apex Legends.jpg
| free = yes <!-- optional, can be removed -->
|developer = [[WP:Respawn Entertainment|Respawn Entertainment]]
| status = available <!-- optional unless delisted, or is a Early Access title. -->
|publisher = [[WP:Electronic Arts|Electronic Arts]]
| os = Windows <!-- see template testcases for the value. -->
|series = Titanfall series
| deck = verified <!-- By default: Untested aka Unknown. -->
|releasedates = {{ExpandBox|title=February 4, 2019|'''Windows/Xbox One/PS4:'''<br>February 4, 2019<br>'''{{switch|name}}:'''<br>March 9, 2021<br>'''{{xbseries|name}}/PS5:'''<br>March 29, 2022<br>'''Android'''<br>May 17, 2022<!--expand template-->}}
| note = Steam Deck and Linux is supported using Proton. Easy Anti-Cheat (which is used by this game), while supported by Epic Games, it may have occasional issues with Linux/Steam Deck.
|genre = [[WP:Battle royale game|Battle royale]], [[WP:Hero shooter|First-person hero shooter]]
<!-- OTHER STOREFRONTS
|mode = [[WP:Multiplayer video game|Multiplayer]]
This is for games that did uses Valve engines (or closely related to it), that was sold or available for free outside Steam. Works similarly to "note" parameters.
|platform = {{Win|1}}</br>{{XboxOne|1}}</br>{{ps4|1}}</br>{{Xbseries|1}}</br>{{Ps5|1}}</br>{{Switch|1}}</br>{{Android|1}}, {{ios|1}}
Do not use affiliate link as it's can affect users with adblockers. And remember to use "•" for spacing if there are sold in multiple other storefronts. -->
|engine = {{src|4}} ({{tfbranch|1}})</br>{{ue|1|nt=4}} (mobile)
| 3rdpartylinks = [https://www.origin.com/usa/en-us/store/apex/apex Origin/EA App] {{Nintendo store|apex-legends-switch|Nintendo Store}}
|appid = 1172470
}}
|codelang = [[WP:C++|C++]]
|modsupport = No (officially)</br>R5Reloaded (unofficial)
|sdk =
|sysreq = <span></span>
*OS: Win 10/11 64-bit
*CPU: Intel Core i3-6300, AMD FX-4350 or equivalent (requires [[WP:SSSE3|SSSE3]] & [[WP:SSE4#POPCNT_and_LZCNT|POPCNT]])
*RAM: 6 GB (8GB recommended)
*GPU: Nvidia GeForce GT 640/AMD Radeon HD 7730 with 2GB RAM (Direct3D 11 capable)
*Network: Internet connection required
*Storage: 75 GB available space (~3.8GB for 1 localized language)
|steamdeck = {{deck unsupported|4}}</br><small>This game is unsupported on Steam Deck due to use of an unsupported anti-cheat</small>
|distribution = Steam, EA App (formerly Origin), Microsoft Store (Xbox, PC), PlayStation Store
|website = [https://www.ea.com/games/apex-legends/apex-legends Official Website]
|links = {{Steam store|app/1172470|Apex Legends on Steam}} </br>[https://www.ea.com/games/apex-legends/apex-legends Apex Legends on EA App]</br>{{Epic|apex-legends-006cde|Apex Legends on EGS}}</br>{{ms store|apex-legends/BV9ML45J2Q5V|Xbox|site=xbox}}</br>{{ps4}} [https://store.playstation.com/en-us/product/UP0006-CUSA12540_00-APEXLEGENDRSPWN1/ PlayStation Store (PS4)]</br>{{ps5}} [https://store.playstation.com/en-us/product/UP0006-PPSA04873_00-APEXLEGENDRSPWN1/ PlayStation Store (PS5)]</br>{{Nintendo store|apex-legends-switch|Nintendo Store}}
|previousgame = {{titanfall2|2}}
|nextgame =
}}
 
 
<noinclude>{{Stub}}</noinclude>
<noinclude>{{Stub}}</noinclude>
{{Apex|4}} is the award-winning, free-to-play Hero Shooter from Respawn Entertainment. Master an ever-growing roster of legendary characters with powerful abilities, and experience strategic squad play and innovative gameplay in the next evolution of Hero Shooter and Battle Royale. The game is a spinoff title of Titanfall series, and was set in the Titanfall universe.
{{Apex|4}} is the award-winning, free-to-play Hero Shooter from Respawn Entertainment. Master an ever-growing roster of legendary characters with powerful abilities, and experience strategic squad play and innovative gameplay in the next evolution of Hero Shooter and Battle Royale. The game is a spinoff title of Titanfall series, and was set in the Titanfall universe.


Like {{titanfall|3.1}} and {{titanfall2|3.1}}, {{apex|3.1}} also used the heavily modified version of the {{source|3.1}} engine under the {{tfbranch|3.1}}, but the engine has been improved to allow higher draw distances and a larger game map, this apparently pushed the engine to its limit and as a result, the game has compromises on dynamic display resolution, and this led to the console ports and low end PCs suffering from lower image quality & framerate.  
Like {{titanfall|3.1}} and {{titanfall2|3.1}}, {{apex|3.1}} also used the heavily modified version of the {{source|3.1}} engine under the {{tfbranch|3.1}}, but the engine has been improved to allow higher draw distances and a larger game map, this apparently pushed the engine to its limit and as a result, the game has compromises on dynamic display resolution, and this led to the console ports and low end PCs suffering from lower image quality & framerate. Apex Legends also made massive modifications to the engine and removed several files which are present in many Source games, such as {{code|[[VPhysics|vphysics]].dll}}, {{code|[[:Category:VGUI|vgui2]].dll}}, {{code|[[gameinfo.txt]]}} and other files.


The game also drops support for HBAO+ [[Ambient Occlusion|ambient occlusion]] and [[w:Multisample anti-aliasing|MSAA]], the latter was common on most Source engine games (and still available in {{cs2|4}}, which is a {{source2|3.1}} game), replacing it with [[w:Screen space ambient occlusion|SSAO]] and [[w:Temporal anti-aliasing|TAA]] respectively. This is also the only Source engine game to support DirectX 12 by using {{code|-anticheat_settings{{=}}SettingsDX12.json}} launch option. Furthermore, since around Aug 2023, Respawn removed all remaining [[VPK]] files and moved it to the proprietary RPAK format{{confirm}}{{cite|1}}.
The game also drops support for HBAO+ [[Ambient Occlusion|ambient occlusion]] (which are technically superior to SSAO) and [[Anti-aliasing#MSAA|MSAA]] (removed due to issues and downsides with [[deferred renderer]]), replacing it with [[w:Screen space ambient occlusion|SSAO]] and post-processing [[Anti-aliasing#TAA|TAA]] respectively. This is also the only Source engine game to support DirectX 12 (initially via command line, but later became the default since March 2025 update). Furthermore, since around Aug 2023, Respawn removed all remaining [[VPK]] files and moved it to the proprietary RPAK format{{cite|1}}.


There was also a mobile port of this game, which is no longer available and its servers have been shut down. These versions used [[w:Unreal Engine 4|Unreal Engine 4]] instead of the Source engine.
There was also a mobile port of this game, which is no longer available and its servers have been shut down. These versions used [[w:Unreal Engine 4|Unreal Engine 4]] instead of the Source engine.
Line 26: Line 42:
=== Renderer ===
=== Renderer ===
; [[Direct3D|Direct3D 12]] (DX12) renderer
; [[Direct3D|Direct3D 12]] (DX12) renderer
: Currently the only Source engine game to support DX12. Can be enabled using "{{code|-anticheat_settings{{=}}SettingsDX12.json}}" command line.
: Currently the only Source engine game to support DX12. [https://www.ea.com/games/apex-legends/apex-legends/news/beast-mode-event#:~:text=This%20patch%20removes%20the%20option%20for%20DirectX%2011. Enabled by default] since March 2025 update, which also replaces Direct3D 11 (DX11).
; [[Screen Space Ambient Occlusion (SSAO)|Screen Space Ambient Occlusion]] (SSAO)
; [[Screen Space Ambient Occlusion (SSAO)|Screen Space Ambient Occlusion]] (SSAO)
: Replaces HBAO+ [[Ambient Occlusion|ambient occlusion]].
: Replaces HBAO+ [[Ambient Occlusion|ambient occlusion]].


=== Networking ===
=== Networking ===
; Cross-play support
; Cross-play support{{Cite|2}}
 
: Apex Legends can connect to other platforms/consoles.
== Easy Anti-Cheat ==
: Cross play is supported on the following platforms: PC (EA App & Steam), PlayStation, Xbox, Nintendo Switch.
Instead of using {{vac|4}} like most Multiplayer GoldSrc, Source & Source 2 games, and few other titles using other engines, Respawn Entertainment opted to use [https://www.easy.ac/en-us/ Easy Anti-Cheat], made by Epic Games and the same Anti-Cheat used in Fortnite, most {{ue|2}} games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel.


== Cross-play ==
=== Easy Anti-Cheat ===
<blockquote cite="https://help.ea.com/no/help/apex-legends/apex-legends/apex-legends-cross-play/">Cross-play for Apex Legends is supported on the following platforms:
Instead of using {{vac|4}} like most Multiplayer GoldSrc, Source & Source 2 games, and few other titles using other engines, Respawn Entertainment opted to use [https://www.easy.ac/en-us/ Easy Anti-Cheat], made by Epic Games and the same Anti-Cheat used in Fortnite, most {{ue|2}} games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel. However, kernel-based anti-cheat are known to possibly have security issues and privacy risks, and might be incompatible with compatibility layers such as Wine/Proton and/or newer versions of Windows.
# The EA app
# Steam
# PlayStation
# Xbox
# Nintendo Switch


==External links==
==External links==
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*[https://www.youtube.com/@playapexesports Apex Legends Global Series on YouTube]
*[https://www.youtube.com/@playapexesports Apex Legends Global Series on YouTube]


{{references|1={{ref2|cite id=1|[https://web.archive.org/web/20230811050828/https://twitter.com/kralrindo/status/1689147251573022720 @KralRindo] (January 1, 2010) on ''{{twitter}}'':
{{references|1=
{{ref2|cite id=1|[https://web.archive.org/web/20230811050828/https://twitter.com/kralrindo/status/1689147251573022720 @KralRindo] (August 9, 2023) on ''{{twitter}}'':
We are at the end game now<br>
We are at the end game now<br>


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This might be end of an era.
This might be end of an era.
}}
}}
{{ref2|cite id=2|[https://help.ea.com/help/apex-legends/apex-legends/apex-legends-cross-play/ Apex Legends cross-play: how to play with friends]}}
}}
}}



Latest revision as of 08:47, 25 June 2025

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Apex Legends
Software Cover - Apex Legends.jpg
Developer(s)
Publisher(s)
Series
Titanfall series
Release date(s)
February 4, 2019 
Windows/Xbox One/PS4:
February 4, 2019
Nintendo Switch:
March 9, 2021
Xbox Series X/S/PS5:
March 29, 2022
Android
May 17, 2022
Mode(s)
Steam AppID
Written in
Mod support
No (officially)
R5Reloaded (unofficial)
System requirements
  • OS: Win 10/11 64-bit
  • CPU: Intel Core i3-6300, AMD FX-4350 or equivalent (requires SSSE3 & POPCNT)
  • RAM: 6 GB (8GB recommended)
  • GPU: Nvidia GeForce GT 640/AMD Radeon HD 7730 with 2GB RAM (Direct3D 11 capable)
  • Network: Internet connection required
  • Storage: 75 GB available space (~3.8GB for 1 localized language)
Steam Deck compatbility
Unsupported Unsupported
This game is unsupported on Steam Deck due to use of an unsupported anti-cheat
Distribution
Steam, EA App (formerly Origin), Microsoft Store (Xbox, PC), PlayStation Store
Official website
Previous game

Stub

This article or section is a stub. You can help by expanding it.

Apex Legends Apex Legends is the award-winning, free-to-play Hero Shooter from Respawn Entertainment. Master an ever-growing roster of legendary characters with powerful abilities, and experience strategic squad play and innovative gameplay in the next evolution of Hero Shooter and Battle Royale. The game is a spinoff title of Titanfall series, and was set in the Titanfall universe.

Like Titanfall and Titanfall 2, Apex Legends also used the heavily modified version of the Source engine under the Titanfall branch, but the engine has been improved to allow higher draw distances and a larger game map, this apparently pushed the engine to its limit and as a result, the game has compromises on dynamic display resolution, and this led to the console ports and low end PCs suffering from lower image quality & framerate. Apex Legends also made massive modifications to the engine and removed several files which are present in many Source games, such as vphysics.dll, vgui2.dll, gameinfo.txt and other files.

The game also drops support for HBAO+ ambient occlusion (which are technically superior to SSAO) and MSAA (removed due to issues and downsides with deferred renderer), replacing it with SSAO and post-processing TAA respectively. This is also the only Source engine game to support DirectX 12 (initially via command line, but later became the default since March 2025 update). Furthermore, since around Aug 2023, Respawn removed all remaining VPK files and moved it to the proprietary RPAK format[1].

There was also a mobile port of this game, which is no longer available and its servers have been shut down. These versions used Unreal Engine 4 instead of the Source engine.

Features

Renderer

Direct3D 12 (DX12) renderer
Currently the only Source engine game to support DX12. Enabled by default since March 2025 update, which also replaces Direct3D 11 (DX11).
Screen Space Ambient Occlusion (SSAO)
Replaces HBAO+ ambient occlusion.

Networking

Cross-play support[2]
Apex Legends can connect to other platforms/consoles.
Cross play is supported on the following platforms: PC (EA App & Steam), PlayStation, Xbox, Nintendo Switch.

Easy Anti-Cheat

Instead of using VAC VAC like most Multiplayer GoldSrc, Source & Source 2 games, and few other titles using other engines, Respawn Entertainment opted to use Easy Anti-Cheat, made by Epic Games and the same Anti-Cheat used in Fortnite, most Unreal Engine Unreal Engine games and many others. This is more advanced than VAC, as Easy Anti-Cheat runs on kernel. However, kernel-based anti-cheat are known to possibly have security issues and privacy risks, and might be incompatible with compatibility layers such as Wine/Proton and/or newer versions of Windows.

External links

References

References
1. @KralRindo (August 9, 2023) on Logo for X X (Twitter):

We are at the end game now

I wanna give sight about why it took much longer to datamine, and what exactly gonna end datamining

With last patch, Respawn removed couple files that had scripts and map data (aka VPK's) and moved all data to Rpak's

Now it's easy to edit, change and export a vpk file means we can do little tweaks that helps us datamining

But these assets being in rpaks means we can no longer edit them, legion+ currently can export that data (still WIP) but when new mid season update comes, it won't be able to

Not being able to get the scripts means we will have really hard time getting data and making in game showcases, or much longer process

Also the fact Respawn releases event at launch, and a lot more careful with dfs assets already killed datamining, there isn't much to find anymore

This might be end of an era..