Pre-Fortress 2: Difference between revisions

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{{langsp}}__NOTOC__
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{{pf2|4}} is a free mod that attempts to recreate the visual aesthetic of {{valve|4|addtext = 's}} 2006 beta version of {{tf2|4}} as seen in [https://m.youtube.com/watch?v=N7ZafWA2jd8 Trailer 1] and [https://m.youtube.com/watch?v=MwwcWTTw4PU Trailer 2] of {{tf2|1}}. Its gameplay mechanics takes cues from {{tf2|1|addtext='s}} predecessors, {{qtf|4}} and {{tfc|4}}.
{{Infobox game
|title = Pre-Fortress 2
|image = Software_Cover_-_PF2.png
|developer = Pre-Fortress 2 Team
|series = [[Team Fortress series]]
|releasedates = 8 December 2019
|genre = Action, FPS
|mode = {{w|icon=0|Multiplayer video game|Multiplayer}}
|platform = {{w|icon=0|Windows|Windows}}
|engine = {{src|4}} ({{src13mp|1|nt=1}})</br>'''Upcoming:''' {{tf2branch|1|nt=1}}
|codelang = C++
|modsupport = Yes (<code>custom</code> folder, server plug-ins)
|distribution = Pre-Fortress Website
|website = [https://prefortress.com/ prefortress.com]
}}
{{stub}}
__NOTOC__
{{pf2|4}} is a free mod that aims for a new take on the gameplay of {{tfc|4}} and {{qtf|4}} while combining it with the aesthetics of {{tf2|4}}'s [https://m.youtube.com/watch?v=N7ZafWA2jd8 original] [https://m.youtube.com/watch?v=MwwcWTTw4PU trailers] and concept art.


==Features==
Originally strictly a 1:1 remake of Team Fortress 2's beta, it has since been redesigned in terms of balance and mechanics, including older Team Fortress mechanics like armor, and newer TF2 mechanics like hauling and gamemodes.
* Different grenade variations given depending on which class is chosen (like {{tf2|3.1}}'s predecessors {{qtf|3.1}} and {{tfc|3.1}}).
* Beta {{tf2|3.1}} graphics and aesthetic (including player models) like in  [https://m.youtube.com/watch?v=N7ZafWA2jd8 Trailer 1] and [https://youtube.com/watch?v=MwwcWTTw4PU Trailer 2].
* Beta {{tf2|3.1}} sound effects.
* Armor has been added back (like in {{tfc|3.1}} and {{qtf|3.1}}).
* The Engineer can now repair teammates' armor by hitting a teammate with his wrench.
* The Spy now has a tranquilizer gun that makes enemies mouse sensitivity high and makes it hard to aim when hit.
* The Scout now has a nail gun (like in {{tfc|3.1}} and {{qtf|3.1}}).
* The Heavy now has a lead pipe as his melee weapon.
* The Sniper's default sniper rifle now works like The Classic in {{tf2|3.1}} (or the sniper rifle from {{tfc|3.1}}).
* The Demoman now has dynamite as his throwable item.
* The Pyro can now shoot incendiary rockets by pressing right click instead of airblast.
* The Sniper now has a club as his melee weapon.
* The Medic has a syringe as his melee weapon that heals teammates and poisons enemies when hit.
* The Pyro has a branding iron with the {{tf2|3.1}} logo on it as his melee weapon.{{ref|1}}


==Used Assets==
==Overview==
* Armor and grenades for all classes. Unlike {{tfc|4|nt=0}}, grenades have lengthy animations and can't be thrown while firing weapons.
* Character models, materials, shaders, and maps have been changed to reflect early footage and artwork.
* Many other mechanics from {{tfc|4|nt=0}}, like tranquilizer darts, destruction PDA damage, and [https://wiki.teamfortress.com/wiki/Medkit_(Classic) infection].
* Older layouts for maps including 2Fort, Dustbowl, Badlands (Capture The Flag), etc.
 
==Guides==
* {{pf2}} [[PF2/Adding_items_without_recompiling|Adding armor and grenade packs to maps without recompiling]]
 
==Credits{{ref|1}}==
* {{momentum|4.1}}
* {{momentum|4.1}}
* {{mapbase|4.1}}
{{Note|This does not mean this game is based on {{mapbase|4.1}} or {{strata|4.1}}.}}
* {{of|4.1}}
* {{of|4.1}}
* {{tf2c|4.1}}
* {{tf2c|4.1}}
* {{mapbase|4.1}}
* [https://www.moddb.com/mods/team-fortress-2-vintage Team Fortress 2 Vintage]
* [https://gamebanana.com/mods/198249 Project 2006]
* [https://gamebanana.com/mods/198249 Project 2006]
* [https://github.com/Nbc66/source-sdk-2013-ce/ Source SDK 2013 Community Edition]
* [https://github.com/Nbc66/source-sdk-2013-ce/ Source SDK 2013 Community Edition]
* [https://www.moddb.com/mods/team-fortress-2-vintage Team Fortress 2 Vintage]{{ref|2}}
==Requirements==
* {{steamicon|4.1}}
:* {{src13mp|4.1}}


==See also==
==See also==
Line 40: Line 50:


==External links==
==External links==
* {{youtube|@Prefortress2|PreFortress2 YouTube Channel}}
* {{youtube|@Prefortress2|Pre-Fortress 2 YouTube Channel}}
* [https://discord.gg/ra68rM5nuE Discord]
* [https://discord.gg/ra68rM5nuE Discord]
* [https://twitter.com/PreFortress2 Twitter]
* [https://twitter.com/PreFortress2 Twitter]


==References==
==References==
* {{youtube|DbmXTZiBNyo&t|page=watch|Richter Overtime's Youtube Video (The Team Fortress We Almost Got)}}
* [https://prefortress.com/ Official Website]
* [https://prefortress.com/ Pre-fortress 2 official website]
{{tf games}}
 
[[Category:Released Mods]]

Latest revision as of 19:45, 15 August 2025

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Pre-Fortress 2
Software Cover - PF2.png
Developer(s)
Pre-Fortress 2 Team
Release date(s)
8 December 2019
Genre(s)
Action, FPS
Mode(s)
Platform(s)
Written in
C++
Mod support
Yes (custom folder, server plug-ins)
Distribution
Pre-Fortress Website
Official website

Stub

This article or section is a stub. You can help by expanding it.

Pre-Fortress 2 Pre-Fortress 2 is a free mod that aims for a new take on the gameplay of Team Fortress Classic Team Fortress Classic and Qtf-16px.png Quake Team Fortress while combining it with the aesthetics of Team Fortress 2 Team Fortress 2's original trailers and concept art.

Originally strictly a 1:1 remake of Team Fortress 2's beta, it has since been redesigned in terms of balance and mechanics, including older Team Fortress mechanics like armor, and newer TF2 mechanics like hauling and gamemodes.

Overview

  • Armor and grenades for all classes. Unlike Team Fortress Classic TFC, grenades have lengthy animations and can't be thrown while firing weapons.
  • Character models, materials, shaders, and maps have been changed to reflect early footage and artwork.
  • Many other mechanics from Team Fortress Classic TFC, like tranquilizer darts, destruction PDA damage, and infection.
  • Older layouts for maps including 2Fort, Dustbowl, Badlands (Capture The Flag), etc.

Guides

Credits[1]

Note.pngNote:This does not mean this game is based on Mapbase Mapbase or Strata Source Strata Source.

See also

External links

References