This article relates to the game "Half-Life: Blue Shift". Click here for more information.
This article relates to the game "Half-Life: Opposing Force". Click here for more information.
This article relates to the game "Half-Life". Click here for more information.

Weapon handgrenade (GoldSrc): Difference between revisions

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(Weapon handgrenade (GoldSrc))
 
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{{This is a|name=weapon_handgrenade|e0|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
{{tabsBar|main=weapon_frag}}
{{todo|Add image(s) for this entity.}}
{{hl topicon}}{{hlop4 topicon}}{{hlbs topicon}}
 
[[File:V_grenade_goldsrc.png|thumb|right|link=|Viewmodel.]]
{{CD|CHandGrenade|goldsrc=1}}
{{this is a|point entity|name=weapon_handgrenade|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}}  
The Fragmentation Grenade is a timed explosive that detonates five seconds after its pin is pulled. The explosion has a medium-sized radius, and the closer to the explosion an enemy is, the more damage they will suffer. The player can carry up to 10 Fragmentation Grenades.
The Fragmentation Grenade is a timed explosive that detonates five seconds after its pin is pulled. The explosion has a medium-sized radius, and the closer to the explosion an enemy is, the more damage they will suffer. The player can carry up to 10 Fragmentation Grenades.


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==Flags==
==Flags==
{{Hl1_Appearflags}}
{{Hl1_Appearflags}}
==Gallery==
<gallery mode=nolines widths=200px heights=200px>
File:V_grenade_goldsrc_hd.png|Viewmodel from the [[HD Pack]].
File:W_grenade_goldsrc.png|Worldmodel.
File:W_grenade_goldsrc_hd.png|Ditto, HD Pack.
</gallery>


[[Category:Half-Life]][[Category:Half-Life Entities|W]][[Category:Half-Life Weapons|h]]
[[Category:Half-Life]][[Category:Half-Life Entities|W]][[Category:Half-Life Weapons|h]]

Latest revision as of 23:15, 9 June 2025

edit

Viewmodel.
C++ Class hierarchy
CHandGrenade
CBasePlayerWeapon
CBasePlayerItem
CBaseAnimating
CBaseDelay
CBaseEntity
C++ handgrenade.cpp

weapon_handgrenade is a point entity available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift. The Fragmentation Grenade is a timed explosive that detonates five seconds after its pin is pulled. The explosion has a medium-sized radius, and the closer to the explosion an enemy is, the more damage they will suffer. The player can carry up to 10 Fragmentation Grenades.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.

Gallery