Prop physics psychokinesis: Difference between revisions

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(Created page with "{{toc-right}} {{this is a|e0|game=Black Mesa|name=prop_physics_psychokinesis}} This is the type of physics object that is subject to the psychokinesis of the nihilanth. File...")
 
m (Classifying as model entity)
 
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{{toc-right}}
{{CD|???|base=CPhysicsProp}}
{{this is a|e0|game=Black Mesa|name=prop_physics_psychokinesis}} This is the type of physics object that is subject to the psychokinesis of the nihilanth.
{{this is a|model entity|game=Black Mesa|name=prop_physics_psychokinesis}} This is the type of physics object that is subject to the psychokinesis of the [[npc_nihilanth|Nihilanth]]. This entity used in the Nihilanth boss fight as physics rocks, which the Nihilanth time to time throws them at the player.
[[File:prop_physics_psychokinesis.gif|frame|right|The rocks is <code>prop_physics_psychokinesis</code>.]]
{{back | Black Mesa Level Creation}}
{{back | Black Mesa Level Creation}}


== Keyvalues ==
{{OtherKIO|prop_physics|All}}
{{KV BasePropPhysics}}
{{clr}}
{{KV BaseAnimating}}
{{KV BaseEntity}}
 
== Flags ==
{{Fl|4194304|Attempt to override gib with the character gib system|only=BMS}}
{{Fl BasePropPhysics}}
 
== Inputs ==
{{IO|Ignite|Ignite, burst into flames.}}
{{IO|IgniteLifetime|<code>Ignite</code> with the given lifetime. {{todo|Before the flames extinguish, or before health reaches zero?}}|param=float}}
{{IO|IgniteNumHitboxFires|<code>Ignite</code> with the given number of hitbox fires.|param=integer}}
{{IO|IgniteHitboxFireScale|<code>Ignite</code> with the given hitbox fire scale.|param=float}}
{{I BasePropPhysics}}
{{I BaseAnimating}}
{{I BaseEntity}}
 
== Outputs ==
{{O BasePropPhysics|portal2=1|l4d2=1}}
{{O BaseEntity|l4d=1}}
 
== See also ==
== See also ==
* {{ent|prop_data}}
* {{ent|prop_data}}
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[[Category:Physics]]
[[Category:Physics]]
[[Category:Prop entities|physics psychokinesis]]

Latest revision as of 04:34, 19 May 2025

C++ Class hierarchy
???
CPhysicsProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity

prop_physics_psychokinesis is a model entity available in Black Mesa Black Mesa. This is the type of physics object that is subject to the psychokinesis of the Nihilanth. This entity used in the Nihilanth boss fight as physics rocks, which the Nihilanth time to time throws them at the player.

Black Mesa Level Creation
Note.pngNote:All Keyvalues / Inputs / Outputs are same as prop_physics.

See also