Func placement clip: Difference between revisions
		
		
		
		
		
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{{this is a|brush entity|name=func_placement_clip|game=Portal 2}} It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with {{ent|info_placement_helper}}. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game.  | |||
{{  | |||
==   | == Keyvalues ==  | ||
{{KV Trigger}}  | |||
== Flags ==  | |||
{{Fl Trigger}}  | |||
== Inputs ==  | |||
{{I Trigger}}  | |||
== Outputs ==  | == Outputs ==  | ||
{{O Trigger}}  | {{O Trigger}}  | ||
Latest revision as of 16:55, 18 July 2025
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
func_placement_clip  is a   brush entity  available in 
 Portal 2. It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with info_placement_helper. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game.
Keyvalues
 
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Flags
 
 
 
 
 
 
 
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Inputs
 
 
 
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Outputs
 
 
 
 
 
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