Category:It/Modeling: Difference between revisions

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{{otherlang2
{{LanguageBar|title = Modellazione}}
| ru = :Category:Modeling:ru
__NOTOC__
| fr = :Category:Modeling:fr
{{translate}}
| zh-cn = :Category:Modeling:zh-cn
}} __NOTOC__
 
{{category header|background-color=#E0E0E0|border-color=lightgray}}
{{category header|background-color=#E0E0E0|border-color=lightgray}}
{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}}
{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}}


== Getting started ==
== Per Iniziare ==


* '''[[Model Creation Overview]]'''
* '''{{L|Model Creation Overview|Creare un modello}}'''
* '''[[Exporting a model]]'''
* '''{{L|Exporting a model|Esportare un modello}}'''
* '''[[Compiling a model]]'''
* '''{{L|Compiling a model|Compilare un modello}}'''
* [[:Category:QC Commands]]
* {{LCategory|QC Commands|Comandi QC}}


== Key features ==
== Caratteristiche Chiave ==


* [[$sequence|Skeletal animation]] (with [[$ikchain|inverse kinematics]])
* {{L|$sequence|Skeletal animation}} (with {{L|$ikchain|inverse kinematics}})
* [[$model|Facial animation]] (with [[eyes]])
* {{L|$model|Animazioni Facciali}} (con gli {{L|eyes|occhi}})
* [[$lod|Level of detail]]
* {{L|$lod|Livello del Dettaglio (Level of Detail)}}
* Physics:
* Physics:
** [[$collisionmodel|Collision meshes]]
** {{L|$collisionmodel|Collision meshes}}
** [[prop_data|Embedded physics data]]
** {{L|prop_data|Embedded physics data}}
** [[$jigglebone|Physics bones]]
** {{L|$jigglebone|Physics bones}}
* [[$hbox|Hitboxes]]
* {{L|$hbox|Hitboxes}}


== Tutorials ==
== Tutorials ==
*[[Materials for models]]
*{{L|Materials for models|Materiali per i modelli}}
*[[Skeletons and Rigging]]
*{{L|Skeletons and Rigging}}
*[[Physics and Ragdolls]]
*{{L|Physics and Ragdolls}}
*[[Character Creation Overview]]
*{{L|Character Creation Overview}}
**[[Character Setup Overview]]
**{{L|Character Setup Overview}}
**[[Character Textures and Materials]]
**{{L|Character Textures and Materials}}
**[[Character Facial Animation Shapekey Set]]
**{{L|Character Facial Animation Shapekey Set}}
**[[Eye Position Setup ]]
**{{L|Eye Position Setup}}
**[[Locking Npc Animations]]
**{{L|Locking Npc Animations}}
*[[View Models]]
*{{L|View Models}}
*[[Vehicles (modeling)]]
*{{L|Vehicles (modeling)|Veicoli (modellazione)}}
*[[Porting Goldsource content to Source]]
*{{L|Porting Goldsource content to Source}}
*[[Skeleton motion mapping]]
*{{L|Skeleton motion mapping}}


{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}
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== Modeling package help ==
== Modeling package help ==


* [[XSI|Softimage XSI]]
* {{L|XSI|Softimage XSI}}
* [[3DS Max]]
* {{L|3DS Max}}
* [[Blender]]
* {{L|Blender}}
* [[Lightwave]]
* {{L|Lightwave}}
* [[Maya]]
* {{L|Maya}}
* [[GMax]]
* {{L|GMax}}
* [[Cinema 4D]]
* {{L|Cinema 4D}}
* [[MilkShape 3D]]
* {{L|MilkShape 3D}}
* [[Fragmotion]]
* {{L|Fragmotion}}
* [[kHED]]
* {{L|kHED}}


{{category cell|background-color=white|border-color=white}}
{{category cell|background-color=white|border-color=white}}


==Troubleshooting==
==Risoluzione dei problemi==


* [[Troubleshooting Modeling]]
* {{L|Troubleshooting Modeling}}
* [[Compiling a model#Common errors|Common compile errors]]
* [[Compiling a model#Common errors|Common compile errors]]


{{category cell|background-color=white|border-color=white}}
{{category cell|background-color=white|border-color=white}}


== Tools ==
== Strumenti ==


*[[Half-Life Model Viewer]]
*{{L|Half-Life Model Viewer}}
*[[qc_eyes]]
*{{L|qc_eyes}}
*[[GUIStudioMDL]]
*{{L|GUIStudioMDL}}
*[[Studiocompiler]]
*{{L|Studiocompiler}}
*[[Mdldecompiler]]
*{{L|Mdldecompiler}}
*[[DuctTape]]
*{{L|DuctTape}}
*[[Propper]]
*{{L|Propper}}


{{category end}}
{{category end}}


[[Category:Modding]]
{{ACategory|Modding}}

Latest revision as of 04:30, 22 August 2024

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Per Iniziare

Caratteristiche Chiave

Tutorials

Modeling package help

Risoluzione dei problemi

Strumenti

Pages in category "It/Modeling"

The following 2 pages are in this category, out of 2 total.