Exporting a model
Nel Source, la geometria di un modello viene creata da un editor di modelli di terze parto. This model data must be exported to SMD files, which are then compiled by Studiomdl into Source's native binary format.
What to export
There are four types of SMD:
Every model needs at least one reference mesh and, even if it doesn't actually move, at least one skeletal animation (which is traditionally called 'idle').
Since all SMDs except facial animation share the same file extension, it's a very good idea to follow a naming convention when exporting. Such as:
_ref
_phys
_<animation name>
_expressions
So a reference mesh SMD might be called mymodel_ref.smd
.
How to export
These articles will guide you through the SMD export process in the model editor package of your choice. Instructions for downloading and installing an SMD export plug-in (if it is necessary to do so) can be found in each.