He/SDK Docs: Difference between revisions
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<table cellpadding="4px" style="background:#202020;border:2px solid #525252;margin:auto;width:800px;border-radius:12px"> | |||
<caption>[[File:Source-logo.png|400px|link=]] | |||
<p style="margin:10px 0 10px;font-size:14px;">'''{{L|SDK Installation|הורדה והתקנה}} · {{LCategory|Source SDK FAQ|שאלות נפוצות}} · {{L|Source SDK Release Notes|הערות הוצאה}}'''</p></caption> | |||
< | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;border-radius:8px 0 0 0;background:#303030;width:225px;">'''{{LCategory|Modding|מודינג}}'''</td> | |||
<td style="text-align:center;border-radius:0 8px 0 0">יצירה, ארגון ושחרור פרוייקט הסורס שלך</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Level Design|עיצוב שלבים}}'''</td> | |||
<td style="text-align:center">המפות הן העולם התלת מימדי בו הכל קורה</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Programming|תכנות}}'''</td> | |||
<td style="text-align:center">A mod's C++ code defines the way its world and game rules behave</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Scripting}}'''</td> | |||
| ''' | <td style="text-align:center">Scripting can be used for adding new functionality or logic to {{L|Entity|<span style=color:#E1E0DF>entities</span>}}.</td></tr> | ||
| Models are the detailed 3D objects that appear in the game world | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Modeling|עיצוב תלת מימד}}'''</td> | |||
<td style="text-align:center">{{L|Model|<span style=color:#E1E0DF>Models</span>}} are the detailed 3D objects that appear in the game world</td></tr> | |||
| Textures and shaders are combined in Source to create materials | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Material System|חומרים}}'''</td> | |||
<td style="text-align:center">{{L|Texture|<span style=color:#E1E0DF>Textures</span>}} and {{L|Shader|<span style=color:#E1E0DF>shaders</span>}} are combined in Source to create {{L|Material|<span style=color:#E1E0DF>materials</span>}}</td></tr> | |||
| | <tr bgcolor=#3A3A3A> | ||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Sound System|סאונד}}'''</td> | |||
<td style="text-align:center">Quality {{L|Sound and Music|<span style=color:#E1E0DF>audio</span>}} adds a fourth dimension to your world</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
| | <td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Particle_System|חלקיקים}}'''</td> | ||
| ''' | <td style="text-align:center">Effects like smoke, sparks, blood and fire are created with {{L|Particle System Overview|<span style=color:#E1E0DF>particles</span>}}</td></tr> | ||
<tr bgcolor=#3A3A3A> | |||
| | <td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|AI|Artificial Intelligence}}'''</td> | ||
| ''' | <td style="text-align:center">AI controls the behavior of all but the simplest of {{L|NPC|<span style=color:#E1E0DF>NPC</span>}} actions.</td></tr> | ||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Choreography|כוריאוגרפיה}}'''</td> | |||
<td style="text-align:center">Direct your digital actors' performances with {{L|Choreography creation|<span style=color:#E1E0DF>choreographed scenes</span>}}</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Source_Filmmaker|Filmmaker}}'''</td> | |||
<td style="text-align:center">Create movies inside the {{L|Source|<span style=color:#E1E0DF>Source Engine</span>}}.</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Tutorials|מדריכים}}'''</td> | |||
| ''' | <td style="text-align:center;">Step-by-step guides on a variety of topics</td></tr> | ||
<tr bgcolor=#3A3A3A> | |||
|} | <td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Technical|טכנולוגיה}}'''</td> | ||
<td style="text-align:center;">In-depth discussion of Source's features</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Glossary|מילון מונחים}}'''</td> | |||
<td style="text-align:center;">Explanations for terms you may encounter</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Official Tools}}'''</td> | |||
<td style="text-align:center;">Official tools made by {{L|Valve|<span style=color:#E1E0DF>Valve</span>}} for their games.</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Third Party Tools|כלים מגוף שלישי}}'''</td> | |||
<td style="text-align:center;">Useful developer tools created by the community</td></tr> | |||
<tr bgcolor=#3A3A3A> | |||
<td style="font-size:14px;text-align:center;border-radius:0 0 0 8px;background:#303030;">'''{{LCategory|IO System|I/O System}}'''</td> | |||
<td style="text-align:center;border-radius:0 0 8px 0">The {{L|Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>}} is the backbone of most levels in Source-based games/mods.</td></tr></table> | |||
{{SDKDocIndexList}} | |||
{{ACategory|Source}} | |||
{{ACategory|Entry pages}} |
Latest revision as of 13:12, 11 April 2025

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מודינג | יצירה, ארגון ושחרור פרוייקט הסורס שלך |
עיצוב שלבים | המפות הן העולם התלת מימדי בו הכל קורה |
תכנות | A mod's C++ code defines the way its world and game rules behave |
Category:Scripting | Scripting can be used for adding new functionality or logic to Entity . |
עיצוב תלת מימד | Model are the detailed 3D objects that appear in the game world |
חומרים | Texture and Shader are combined in Source to create Material |
סאונד | Quality Sound and Music adds a fourth dimension to your world |
חלקיקים | Effects like smoke, sparks, blood and fire are created with Particle System Overview |
Artificial Intelligence | AI controls the behavior of all but the simplest of NPC actions. |
כוריאוגרפיה | Direct your digital actors' performances with Choreography creation |
Filmmaker | Create movies inside the Source . |
מדריכים | Step-by-step guides on a variety of topics |
טכנולוגיה | In-depth discussion of Source's features |
מילון מונחים | Explanations for terms you may encounter |
Category:Official Tools | Official tools made by Valve for their games. |
כלים מגוף שלישי | Useful developer tools created by the community |
I/O System | The Inputs and Outputs is the backbone of most levels in Source-based games/mods. |
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