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en=SDK Docs|
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{| class="standard-table" style="margin:auto;"
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<table cellpadding="4px" style="background:#202020;border:2px solid #525252;margin:auto;width:800px;border-radius:12px">
<caption>[[File:Source-logo.png|400px|link=]]
<p style="margin:10px 0 10px;font-size:14px;">'''{{L|SDK Installation|הורדה והתקנה}}&ensp;·&ensp;{{LCategory|Source SDK FAQ|שאלות נפוצות}}&ensp;·&ensp;{{L|Source SDK Release Notes|הערות הוצאה}}'''</p></caption>


<p style="margin:1em;">'''[[SDK Installation|הורדה והתקנה]] | [[:Category:Source SDK FAQ|שאלות נפוצות]] | [[Source SDK Release Notes|הערות הוצאה]]'''</p>
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|-
<td style="font-size:14px;text-align:center;border-radius:8px 0 0 0;background:#303030;width:225px;">'''{{LCategory|Modding|מודינג}}'''</td>
| '''[[:Category:Modding|מודינג]]'''
<td style="text-align:center;border-radius:0 8px 0 0">יצירה, ארגון ושחרור פרוייקט הסורס שלך</td></tr>
| יצירה, ארגון ושחרור פרוייקט הסורס שלך
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|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Level Design|עיצוב שלבים}}'''</td>
| '''[[:Category:Level Design|עיצוב שלבים]]'''
<td style="text-align:center">המפות הן העולם התלת מימדי בו הכל קורה</td></tr>
| המפות הן העולם התלת מימדי בו הכל קורה
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|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Programming|תכנות}}'''</td>
| '''[[:Category:Programming|תכנות]]'''
<td style="text-align:center">A mod's C++ code defines the way its world and game rules behave</td></tr>
| A mod's C++ code defines the way its world and game rules behave
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Scripting}}'''</td>
| '''[[:Category:Modeling|עיצוב תלת מימד]]'''
<td style="text-align:center">Scripting can be used for adding new functionality or logic to {{L|Entity|<span style=color:#E1E0DF>entities</span>}}.</td></tr>
| Models are the detailed 3D objects that appear in the game world
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Modeling|עיצוב תלת מימד}}'''</td>
| '''[[:Category:Material System|חומרים]]'''
<td style="text-align:center">{{L|Model|<span style=color:#E1E0DF>Models</span>}} are the detailed 3D objects that appear in the game world</td></tr>
| Textures and shaders are combined in Source to create materials
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Material System|חומרים}}'''</td>
| '''[[:Category:Sound System|סאונד]]'''
<td style="text-align:center">{{L|Texture|<span style=color:#E1E0DF>Textures</span>}} and {{L|Shader|<span style=color:#E1E0DF>shaders</span>}} are combined in Source to create {{L|Material|<span style=color:#E1E0DF>materials</span>}}</td></tr>
| Quality audio adds a fourth dimension to your world
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Sound System|סאונד}}'''</td>
| '''[[:Category:Particle_System|חלקיקים]]'''
<td style="text-align:center">Quality {{L|Sound and Music|<span style=color:#E1E0DF>audio</span>}} adds a fourth dimension to your world</td></tr>
| Effects like smoke, sparks, blood and fire are created with particles
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Particle_System|חלקיקים}}'''</td>
| '''[[:Category:Choreography|כוריאוגרפיה]]'''
<td style="text-align:center">Effects like smoke, sparks, blood and fire are created with {{L|Particle System Overview|<span style=color:#E1E0DF>particles</span>}}</td></tr>
| Direct your digital actors' performances with choreographed scenes
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|AI|Artificial Intelligence}}'''</td>
| '''[[:Category:Tutorials|מדריכים]]'''
<td style="text-align:center">AI controls the behavior of all but the simplest of {{L|NPC|<span style=color:#E1E0DF>NPC</span>}} actions.</td></tr>
| Step-by-step guides on a variety of topics
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Choreography|כוריאוגרפיה}}'''</td>
| '''[[:Category:Technical|טכנולוגיה]]'''
<td style="text-align:center">Direct your digital actors' performances with {{L|Choreography creation|<span style=color:#E1E0DF>choreographed scenes</span>}}</td></tr>
| In-depth discussion of Source's features
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Source_Filmmaker|Filmmaker}}'''</td>
| '''[[:Category:Glossary|מילון מונחים]]'''
<td style="text-align:center">Create movies inside the {{L|Source|<span style=color:#E1E0DF>Source Engine</span>}}.</td></tr>
| Explanations for terms you may encounter
<tr bgcolor=#3A3A3A>
|-
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Tutorials|מדריכים}}'''</td>
| '''[[:Category:Third Party Tools|כלים מגוף שלישי]]'''
<td style="text-align:center;">Step-by-step guides on a variety of topics</td></tr>
| Useful developer tools created by the community
<tr bgcolor=#3A3A3A>
|}
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Technical|טכנולוגיה}}'''</td>
<td style="text-align:center;">In-depth discussion of Source's features</td></tr>
<tr bgcolor=#3A3A3A>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Glossary|מילון מונחים}}'''</td>
<td style="text-align:center;">Explanations for terms you may encounter</td></tr>
<tr bgcolor=#3A3A3A>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Official Tools}}'''</td>
<td style="text-align:center;">Official tools made by {{L|Valve|<span style=color:#E1E0DF>Valve</span>}} for their games.</td></tr>
<tr bgcolor=#3A3A3A>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Third Party Tools|כלים מגוף שלישי}}'''</td>
<td style="text-align:center;">Useful developer tools created by the community</td></tr>
<tr bgcolor=#3A3A3A>
<td style="font-size:14px;text-align:center;border-radius:0 0 0 8px;background:#303030;">'''{{LCategory|IO System|I/O System}}'''</td>
<td style="text-align:center;border-radius:0 0 8px 0">The {{L|Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>}} is the backbone of most levels in Source-based games/mods.</td></tr></table>


[[Category:Entry pages]]__NOTOC____NOEDITSECTION__
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Latest revision as of 13:12, 11 April 2025

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הורדה והתקנה(en) · שאלות נפוצות(en) · הערות הוצאה(en)

מודינג(en) יצירה, ארגון ושחרור פרוייקט הסורס שלך
עיצוב שלבים(en) המפות הן העולם התלת מימדי בו הכל קורה
תכנות(en) A mod's C++ code defines the way its world and game rules behave
Category:Scripting(en) Scripting can be used for adding new functionality or logic to Entity(en).
עיצוב תלת מימד(en) Model(en) are the detailed 3D objects that appear in the game world
חומרים(en) Texture(en) and Shader(en) are combined in Source to create Material(en)
סאונד(en) Quality Sound and Music(en) adds a fourth dimension to your world
חלקיקים(en) Effects like smoke, sparks, blood and fire are created with Particle System Overview(en)
Artificial Intelligence(en) AI controls the behavior of all but the simplest of NPC(en) actions.
כוריאוגרפיה(en) Direct your digital actors' performances with Choreography creation(en)
Filmmaker(en) Create movies inside the Source(en).
מדריכים(en) Step-by-step guides on a variety of topics
טכנולוגיה(en) In-depth discussion of Source's features
מילון מונחים(en) Explanations for terms you may encounter
Category:Official Tools(en) Official tools made by Valve(en) for their games.
כלים מגוף שלישי(en) Useful developer tools created by the community
I/O System(en) The Inputs and Outputs(en) is the backbone of most levels in Source-based games/mods.