Category:Zh/Hammer: Difference between revisions
		
		
		
		
		
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| {{ | {{LanguageBar|title = 分类:Hammer}} | ||
| |  | |||
| }} | |||
| [[File:Hammer splash.png|center|border|Hammer splash screen|link=]] | [[File:Hammer splash.png|center|border|Hammer splash screen|link=]] | ||
| < | {{Messagebox | ||
| | margin= 1em 10% 1em 10% | |||
| | text= 如果您已经对Hammer很熟悉并且需要更实际的地图编辑帮助,请见{{LCategory|Level Design|分类:关卡设计}}: | |||
| <br>'''金源:''' {{LCategory|GoldSrc Level Design|金源 关卡设计}}<!-- | |||
| --><br>'''起源:''' {{LCategory|Level Design|起源 关卡设计}}<!-- | |||
| --><br>'''起源 2:''' [[Source_2/Docs/Level_Design|起源 2 关卡设计]] | |||
| }} | |||
| [[File:Hammer screen.jpg|right| | [[File:Hammer screen.jpg|right|300px]] | ||
| {{L|Valve Hammer Editor}}是用来设计{{L|Source}}引擎下的游戏关卡的工具。 | |||
| 它可以用来: | |||
| *  | * 创建关卡结构——几何、纹理与照明等。 | ||
| * 放置3D模型包中创建的  | * 放置3D模型包中创建的{{L|model|模型}}(「道具」)。 | ||
| * 放置游戏  | * 放置游戏{{L|Entity|实体}}。 | ||
| * 通过 | * 通过{{L|Inputs and Outputs|I/O关系}}编程这些实体。 | ||
| * 为 | * 为{{L|NPC}}建立{{L|Nodegraph|AI路点}}。 | ||
| *  | * {{L|Hammer Run Map Normal|编译并运行}}游戏地图。 | ||
| {{clr}} | {{clr}} | ||
| {{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
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| == 准备开始 == | == 准备开始 == | ||
| * ''' | * '''{{L|Introduction to Editing|编辑介绍}}'''——对基础地图编辑常识的介绍。 | ||
| * ''' | * '''{{L|Your First Map|你的第一张地图}}'''——如何创建并运行一张简单的地图。 | ||
| *  | * {{L|Hammer Viewports|Hammer视角}}——如何操纵2D与3D视角. | ||
| <!--*  | <!--* {{L|Hammer What's New|最新消息}}——起源引擎Valve Hammer Editor(3.x→4.x)的新特性.--> | ||
| ==  | == 参考 == | ||
| *  | * {{LCategory|Hammer Menus|目录}} | ||
| *  | * {{LCategory|Hammer Dialogs|对话框}}  | ||
| *  | * {{LCategory|Hammer Toolbars|工具栏}} | ||
| *  | * {{LCategory|Hammer Tools|工具}} | ||
| *  | * {{L|Hammer Hotkey Reference|热键}} | ||
| {{category newcolumn|rowspan=1|width=40%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=40%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
| ==  | == 参见 == | ||
| *  | * {{LCategory|Source SDK FAQ}} | ||
| *  | * {{LCategory|Level Design FAQ|关卡设计FAQ}}  | ||
| *  | * {{L|Mapping_in_Source_vs_Half-Life|Source地图的改变}}(为熟练使用HL1工具的用户) | ||
| *  | * {{L|Source SDK Release Notes|Source SDK发布说明}} | ||
| * [[Wikipedia:Valve Hammer Editor| | * [[Wikipedia:Valve Hammer Editor/zh|维基百科:Valve Hammer Editor]] | ||
| {{category end}} | {{category end}} | ||
| {{ACategory|Level Design}} | |||
| {{ACategory|Entry pages}} | |||
| __NOTOC__ | __NOTOC__ | ||
Latest revision as of 03:09, 23 June 2025
Pages in category "Zh/Hammer"
The following 15 pages are in this category, out of 15 total.




























