User:S'pht: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(10 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
'''For future reference:''' | '''For future reference:''' | ||
* [[ | |||
''General'' | |||
---- | |||
* [[Hammer Hotkey Reference]] | |||
''Map Creation/Design'' | |||
---- | |||
* [[3D Skybox]] | |||
* [[Actbusy]] | |||
* [[Animated Particles]] | |||
* [[Areaportal]] | |||
* [[Detail Props]] | |||
* [[Func instance]] | |||
* [[Hint brush]] | |||
* [[Sky List]] | |||
* [[Visleaves]] | |||
''Modeling'' | |||
---- | |||
* [[Adding Prop Models]] | |||
* [[Compiling a model]] | |||
* [[Creating worldmodels from viewmodels]] | * [[Creating worldmodels from viewmodels]] | ||
* [[Physics and Ragdolls]] | * [[Physics and Ragdolls]] | ||
* [[ | * [[Softimage Mod Tool]] | ||
* [[ | ** [[XSI Beginner Tutorial]] | ||
* [[ | ** [[XSI Prop Creation]] | ||
* [[QC]] | |||
** [[:Category:QC Commands]] | |||
''Particle System'' | |||
---- | |||
* [[Position Along Path Sequential]] | |||
* [[Control Point (particles)]] | |||
''Engine/Design Notes'' | |||
---- | |||
* [[Constant-Linear-Quadratic Falloff]] | |||
* [[Particle System Overview]] | * [[Particle System Overview]] | ||
* [[ | * [[Targetname]] | ||
* [[ | ''Entities'' | ||
---- | |||
* [[env_global]] | |||
* [[env_terrainmorph]] | |||
* [[logic_case]] | * [[logic_case]] | ||
* [[logic_compare]] | * [[logic_compare]] | ||
* [[func_breakable_surf]] ''(note: check "tile" function; [http://www.interlopers.net/forum/viewtopic.php?f=4&t=3153&hilit=portal&start=8250#p425294 as here])'' | |||
* [[func_reflective_glass]] | * [[func_reflective_glass]] | ||
* [[func_areaportal]] | * [[func_areaportal]] | ||
* [[point_flesh_effect_target]] | |||
** [[$flesh]] |
Latest revision as of 20:10, 1 January 2011
For future reference:
General
Map Creation/Design
- 3D Skybox
- Actbusy
- Animated Particles
- Areaportal
- Detail Props
- Func instance
- Hint brush
- Sky List
- Visleaves
Modeling
- Adding Prop Models
- Compiling a model
- Creating worldmodels from viewmodels
- Physics and Ragdolls
- Softimage Mod Tool
- QC
Particle System
Engine/Design Notes
Entities
- env_global
- env_terrainmorph
- logic_case
- logic_compare
- func_breakable_surf (note: check "tile" function; as here)
- func_reflective_glass
- func_areaportal
- point_flesh_effect_target