soundent
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Warning:Killing this entity will crash the game unless the entity gets created again through the
This is a preserved entity in 









If the game has round restart mechanics this entity may not behave as expected.
If the game has round restart mechanics this entity may not behave as expected.
| CSoundEnt |
soundent is a logical entity available in all
Source games. It's created automatically and manages sounds that AI hears
ent_create command or a save gets made then loaded quickly before a crash occurs.ConVars
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| displaysoundlist | 0 | Prints and visualizes sounds added/removed info. 1 = all sound, 2 = danger sounds |