User talk:EvilEMG

From Valve Developer Community
Jump to: navigation, search
Icon-message-48px.png
Welcome to User talk:EvilEMG!
This is the start of the EvilEMG discussion page.

To add a new message, click on "Add Topic/Reply" button below, and set the "Subject".
To add a Reply, do the same as above, but leave the "Subject" blank.

XenEngine -> BMS

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at2:11, 31 January 2024 (UTC+7:30)
Hey. You recently created an article about XenEngine, you considered it appropriate to highlight this in a separate article? given that this engine is exclusively used only in one game and we do not have any special documentation on it. Is there a need to do this separately from the same BMS article. In which all this would look more appropriate.
ERR
Empty.png
EvilEMG23:21, 30 January 2024 (UTC)
Sorry, my bad. Am I not allowed to do that? I just felt like it having it's own page would be neat, since there's barely any mention of it. Black Mesa uses said engine so I linked the single 2 words that said the name in the article to the XenEngine one.
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at12:19, 31 January 2024 (UTC+7:30)
This branch is actually used by only one game... And having a section about Xen Engine on the BMS page would be more appropriate, and it would also be more appropriate to have a separate article about Xen Engin if at least several games functioned on it... It’s one thing when we have a CSGO branch, quite a few projects are built on it, but here is a branch that is used by literally one game...
ERR
Empty.png
EvilEMG8:48, 31 January 2024 (UTC)
Yeah, I'm aware of it being used by only one game, I even mentioned it in article itself. I figured why not have one?
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at15:31, 31 January 2024 (UTC+7:30)
This is some kind of unprofessionalism. It is useful to have information about this; no one is saying that what you created is bad. The fact is that this is too MUCH for a separate article, because we don’t know much about this branch, besides, then let’s create an article conditionally for the Nightfire branch of Goldsrc, in fact, it is also a modified branch, but it is used by one game.
I see that you recently started creating articles, so this is how Wikipedia usually justifies the creation of something “why not?”, sorry, I couldn’t resist.
ERR
Empty.png
EvilEMG10:16, 31 January 2024 (UTC)
I'm not professional at all, I made half the article on school. And even though the information isn't really "out there", there IS documentation, the blog I linked in the page is where I got most of the info from + bits from the Black Mesa article. And sure, now that you mention it, I would have created one for the Nightfire branch. I don't see any issue with that, although we've got MUCH less information compared to the XenEngine. If a modified branch was merely one or two improvements, then I'd understand your point.
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at17:17, 31 January 2024 (UTC+7:30)
what you are doing is excessive fragmentation of content, you yourself have now admitted that you are not particularly experienced, so maybe those who have made a lot of edits will teach? Don’t think, it’s just that when a branch is used exclusively in one game (and there are no prerequisites that it will be used anywhere else), there is no point in discussing this separately, I’m merging it and telling you about it. so that later there will be no questions regarding this.
ERR
Empty.png
EvilEMG10:57, 31 January 2024 (UTC)
Shame. Well, atleast by merging it the work doesn't go to waste and it still looks good. Appreciate it! :)
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at18:40, 31 January 2024 (UTC+7:30)
Okay, I thought... I was probably too cruel. Sorry man, I’d better take back my words about my experience...

Do as you see fit, my goal is only to improve/optimize.
Indeed, I found for myself an objectively correct argument in favor of merging - that at least this engine is used only in this project... However, your position also has the right to life, in the sense that yes, creating this separately may still be useful.
However, I think that in order for us to put an end to this, it is necessary to at least do a survey, to be honest, I will think and think for now. But your position is clear to me, I will undo my edits for the purpose of “merging”, most likely what we have now is good. And it looks beautiful. Just need to think...
At the very least, it’s wrong for me to redo everything because of my opinion (trying to be objective); everyone’s opinions should be taken into account. Let everyone decide and your position should be taken into acc.

Also in the future, if you create templates (icons), try to use an abbreviation. For example we have template:cs, no template:counter-strike
Also, {{langsp}} ({{language subpage}}) is used for subpages (for example, the main page is CS), the subpage will be CS/en or any other language, for example Russian: CS/ru. The main page should contain a {{multipage}}.
Okay, that's my crooked explanation. Your initiative is necessary, what you do is useful. Btw there is really little information about Nightfire, but if you are one of those who will ever organize all this (a page about branch), or its analysis. This will be very cool! Good luck to you, and in the future edits.
ERR
Empty.png
EvilEMG12:45, 31 January 2024 (UTC)
Hey, don't worry about it! Whether you decide to merge it or not, I'm fine with either option. Thanks for the info too, I'll keep it in mind. I'm into some pretty absurd things (like featureless, unnamed protagonists or hardly mentioned stuff) but I'll do my best to try to do my part and be helpful, somewhat. Thanks again and good luck to you aswell! :)

Strange edits.

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at18:39, 15 February 2024 (UTC+7:30)
You create pages about a developers/dev. teams in a category. This is probably not the best solution, consider creating separate pages, examples Company reference page reference of Category page
ERR
Empty.png
EvilEMG11:15, 15 February 2024 (UTC)
Hey! Yeah, my fault. Didn't know the template from reference of Category page was a thing. Should I use it as a reference for the ones I edited?
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at18:54, 15 February 2024 (UTC+7:30)
It is not necessary; but preferable, as it simplifies the search for projects within a specific organization (for example, mods/tools/games).
And the only thing that would be worth correcting is the information about the developer. It is better to place this on a separate page rather than in a category. If the creator, in addition to games, also creates mods, it is quite cumbersome to talk about the developer in full in each category. It does not really make sense. Instead, it's better to have a link to the main page where information about the developer is posted.
ERR
Empty.png
EvilEMG11:44, 15 February 2024 (UTC)
Understood. I requested the merging of Breadman games and Breadman mods today, actually. Well then, I'll look into it and fix it :)
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at19:29, 15 February 2024 (UTC+7:30)
You can look. I redid it.

GoldSrc Branches

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at17:48, 5 March 2024 (UTC+7:30)
Thank you for creating Cry of Fear engine branch Cry of Fear engine branch; great job! I tried to improve your article, and I hope this doesn’t seem biased. Please feel free to correct anything if I made a mistake. Thank you, in general, for your activities. Do not hesitate to create pages about such branches, even if there isn't much information available. I will try to help by delving into the code of such branches (if it is available in public acess) and try to supplement your articles. In any case, "completing this GoldSrc Branches campaign" is a very cool achievement. We capture what other wikis do not.
ERR
Empty.png
EvilEMG11:45, 5 March 2024 (UTC)
Appreciate it! It isn't biased at all, you made it look much better. Genuinely thankful for the help! :) Glad my odd fixations are getting somewhere hahah

One tip

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at0:30, 6 March 2024 (UTC+7:30)
Hey EvilEMG! On the future, when you create a multipage on a page, it is better to move the current page without a multipage than to copy and paste it to a new one. This way the history of edits is also saved (on /en), which is useful.
ERR
Empty.png
EvilEMG18:15, 5 March 2024 (UTC)
Oh hah. So I create the page without the multipage then I add it afterwards? ^^,,
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at0:58, 6 March 2024 (UTC+7:30)
Yes. What I mean is that instead of copying the current page, you can move it to a subpage, for example /en. I have done the same thing as you, and many people do it. I just recently realized that it is actually more correct to move it. By doing so, you also move the history of page edits, which allows you to see how it was created.
ERR
Empty.png
EvilEMG18:36, 5 March 2024 (UTC)
Okay, understood. I'll do so next time.

Just words

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at3:10, 6 March 2024 (UTC+7:30)
Hey man, thank you just for these edits and new articles. You're doing great.
ERR
Empty.png
EvilEMG20:55, 5 March 2024 (UTC)
It's nothing! Just trying to do my part. Thank YOU for your help too!! :)

Ideas

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at14:12, 9 March 2024 (UTC+7:30)
Hey, here are some ideas for creating articles about characters (protagonists). Also from these mods: Nightmare House 2 Nightmare House 2, The Citizen The Citizen, Underhell Underhell
Also creating articles about characters in multiplayer games (for example, Contagion or Brainbread 2; for example, general articles about them and sections about each of them).
ERR
Empty.png
EvilEMG11:12, 9 March 2024 (UTC)
Thanks! :D Already had everything written down, except for Paranoia and the multiplayer games. Here's the ones from my list, excluding the ones already finished:
   Captain Brian Jones - Atrophy: Xcix (HL2, by IZaNaGI)
   Candidate Twelve - Half-Life: Echoes (HL1, by MrGnang)
   Carter Grok - Antlions Everywhere (HL2, by aHDp495 / Andrey_Gorkin)
   Christopher - Korsakovia (HL2, by The Chinese Room)
   David Leatherhoff - Afraid of Monsters (HL1, by Team Psykskallar)
   Declan Walker - Black Ops (HL1, by THM)
   Frank Harrison - Dangerous World (HL2, by THM)
   Gordon McGinley - Sweet Half-Life (HL1, by SHL Team)
   Grey Anderson - GREY (HL2, by Deppresick Team)
   Goldman, Victor Redmond, Operative M. Hodges - Xterrier Mods by Aaron Hutton "8472" (Dissolution, Lunar Descent & The Apocalypse of Eden)
   Jake Hawkfield - Underhell
   James Hugo - Snowdrop Escape (HL2, by SnowDropEscape Development Team)
   James Reagan - Overdrive (HL2, by Heavysbagel)
   Jim Murphy - Aberration (HL2, by HoliestCow)
   John - Ravenholm / Eye of the Storm (HL2, by -Lord-)
   John Matsuda - Black Snow (HL2, by MONOTHETIC)
   Justin Barnes (Just Barney) - Azure Sheep (HL1/Black Mesa, by The Azure Sheep Team/HECU Collective)
   Luther Johnson - Life's End (HL1, by KingDaniel)
   Major Darren Wilson - Wilson Chronicles (HL2, by Frere d'Arme)
   Norman Wexler - Alchemilla (HL2, by White Noise Team)
   Paul - The Last Zombie (HL2, by Au-heppa)
   Prisoner 92675 - C.A.G.E.D (HL1, by Future Games Select)
   Scott (Скотт) "The Protagonist" - Evacuation (HL2, by Evac Dev Team)
   Simon Henriksson - Cry of Fear
   Steve Rick Anderson - Mistake (HL1, Ashkandi)
   The Cosmonaut - Cosmonaut (HL2, by Dolmo)
   The Meat Man - Goreagulation (HL2, by Kralich/David)
   The Protagonist, Employee ID15443 - Swelter (HL2, by SnowDropEscape Development Team)
   The Citizen - The Citizen (HL2, by Unit 3650/Bad Cop/Aiden Walker, Radio Guy - Entropy: Zero)
   Vincent Green - Thunder's Leaves (HL2, by Andrey_Gorkin)
   Victor-Sixty (1304) - Entropy: Zero -- Uprising
   W. Sora Kim - Residual Life (HL1, by Radiation Studios)
   Xonxt - Point of View (HL1, by The Azure Sheep Team)
I'm missing a few (a lot), but don't worry I'll get there eventually. I've got SO MANY IDEAS I want to work on! :))

{{Half life games}}

ERR
UserAvatarFrame-NOUG4AT.png
Noug4at23:49, 20 March 2024 (UTC+7:30)
Please do not add the hlseries template if the game is not related to the Half-Life universe.
ERR
Empty.png
EvilEMG19:35, 20 March 2024 (UTC)
But it is. Although Titan: XCIX doesn't directly reference HL, Atrophy: XCIX (which is a prequel) does! They're both in an alternate Half-Life universe, so by extension they're related. To be fair, Atrophy was done a whole 9 years after Titan... so this was possibly retcon.
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at2:28, 21 March 2024 (UTC+7:30)
ok, I’m basing this on what’s written in the template itself, and it contains mostly third party remakes, co-op games, etc... then undo my changes ‘maybe wrong I with it… cause I’m not familiar with it well’
ERR
Empty.png
EvilEMG19:35, 20 March 2024 (UTC)
Just an overlook then, happens to anyone. :D
ERR
UserAvatarFrame-NOUG4AT.png
Noug4at3:26, 21 March 2024 (UTC+7:30)
thx for understanding and sorry for bothering, all the amazing !