Template:KV TeamNum
Display information for the TeamNum or teamnumber key in a a consistent and easy to use manner. This key exists for all entities inheriting the CBaseEntity class, but since quite a considerable amount of entities aren't affected by it at all, or in a meaningful enough manner, the information for this key will be documented with this template.
Contents
Usage
These must be used in a specific syntax! - ALL parameters must be given a value of 1, like:tf2=1. Only one game parameter can be used at once.
{{KV TeamNum|tf2=1}}
{{I|SetTeam|Sets which team to be aligned with|param=int}}.Parameters
If you leave the parameter field empty (using no arguments), the template will automatically fallback to displaying information from ALL games.
- All parameters for this template
Booleans (mutually exclusive):
- {{{base}}}- No game specific information are displayed, and base engine features only. (The
/
iteration engine) - {{{tf2}}} - Set template KVs specific to

- {{{l4d}}} - Set template KVs specific to

- {{{l4d2}}} - Set template KVs specific to

- {{{css}}} - Set template KVs specific to

- {{{csgo}}} - Set template KVs specific to

- {{{dods}}} - Set template KVs specific to

Strings:
- {{{SmartEdit name}}} - Override the SmartEdit name; defaults to "Initial Team".
- {{{description}}} - Override the description listed before the list of teams; defaults to "Which team the entity belongs / is assigned to on spawn".
Refer to the Examples section for samples.
Examples
Show info specific to a game 
This makes information specific to
be displayed.
{{KV TeamNum|l4d=1}}
Show info for its base
Information relevant only to base engine are displayed. (
/
)
{{KV TeamNum|base=1}}
- Initial Team (TeamNum) <integer choices>
- Which team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator
Show information for all games
Shows every game information for this key that this template can display.
{{KV TeamNum}}will:
- Initial Team (TeamNum, or teamnumber
) <integer choices> - Which team the entity belongs / is assigned to on spawn
- 0: None, Neutral


- 1: Spectator, Spectator/Halloween Souls

- 2: RED
, Survivors 
, Terrorists
, Allies
, Marines (Team-based game modes only) 
- 3: BLU/Robots
, Infected 
, Counter-Terrorists
, Axis
, Scientists (Team-based game modes only) 
- 5: Halloween Bosses (only in
) !FGD
- 0: None, Neutral
See also
{{KV BaseEntity}}{{I BaseEntity}}
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.